Contents
The real value of an alliance is measured in seconds taken off your queues, not in rankings.
Alliance help
| Alliance Hall level | Helps per queue | Seconds per help | Max off one queue |
|---|---|---|---|
| 1 | 4 | 30 | 2 minutes |
| 30 | 20 | 59 | 19 minutes 40 seconds |
Alliance technology adds up to 300 seconds to each help. With a maxed Hall and technology, twenty helps take almost two hours off a single queue.
Help does not apply everywhere
Only three queue types accept it: construction, research and healing. Troop training, gear forging and soldier upgrades cannot be helped at all. Worth remembering when choosing what to queue before logging off.
Rewards for helping
Counted for the first hundred helps a day. You can help more, but it brings no coins or honor.
Survivors in the Hall
The Alliance Hall has four survivor posts. The Liaison class adds both helps and seconds: the highest rarity gives three extra helps.
Who benefits
The Hall is a multiplier: it raises both the number of helps and the weight of each. It pays back fast for players who keep queues busy and gives almost nothing to those who log in once a day.
Related pages
What links here
Pages that mention this one. The list is built from the markup, not filled by hand.
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