Contents
The falcon hands out tasks on its own: the list refreshes and you pick what to take. Each task has a quality from 1 to 5, and quality decides the size of the reward. You get 8 hours to finish.
Task types
| Task | Energy | Drops |
|---|---|---|
| Efficient Gathering | free | diamonds, grain, herbs |
| Blight Extermination | 10 | Raven Fruit, Resource Supply (General), herbs |
| Defeat Blight Legion | 20 | Raven Fruit, Resource Supply (General), grain |
| Pirate Legacy | free | Resource Supply (General), Lv.1 Raven Gear Chest, Raven Essence |
| Aid Alliance Members | 10 | Resource Supply (General), grain, herbs |
| Supply Recovery | free | Gearstone, Resource Supply (General), herbs |
| Eliminate Rebels | 10 | Raven Fruit, Resource Supply (General), grain |
| Rescue the Wounded | 10 | Resource Supply (General), grain, timber |
| Eliminate Threats | 20 | Resource Supply (General), Survivor Recruit Ticket, grain |
| Rescue Refugee | free | Nurse Alice Shard, Attendant Lancelot Shard, Explorer Dorota Shard |
| Celia's Trial 1 | free | 1K Antitoxin, Skill Badge, hero XP |
Difficulty level decides what shows up
Task quality is random, but the weights depend on the falcon's difficulty level. At level 1, quality four is 18% of rolls and quality five 9%. At level 35, quality four is 41% and quality five 16%.
So difficulty does not just raise the reward per task: it reshapes the draw itself.
Half the tasks cost no energy at all: gathering, supply recovery, refugee rescue and digs. Only combat tasks cost energy: 10 for hunts and 20 for rally targets.
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