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Alliance Technologies: general and resource

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Alliance Technologies are funded by the whole alliance and then work for every member individually. There are 30 of them, and they share one trait: every ten-level technology costs the same, 5,500 herbs and 110 hours to reach the maximum. Price says nothing about priority, so the order comes down to the size of the effect.

The technologies fall into two groups, general and resource. The tables show what each one gives at maximum level.

General

The technologies of this branch, their cap and what each gives at max:

TechnologyAt maxWhat it does
Auto RallyonOffline alliance members will automatically dispatch troops to join the rally.
Gathering Speedup+40%Increases Resource Gathering Speed for alliance members.
Fast Build+25%Increases Construction Speed for alliance members.
Grain Output+25%Increases Grain Output for alliance members' cities.
Herb Output+25%Increases Herb Output for alliance members' cities.
Research Speedup+25%Increases Tech Research Speed for alliance members.
Timber Output+25%Increases Timber Output for alliance members' cities.
Crafting Speedup+20%Increases Gear crafting speed for alliance members.
Grain Protection+12.5%Increases Grain protection limit for alliance members.
Herb Protection+12.5%Increases Herb protection limit for alliance members.
Timber Protection+12.5%Increases Timber protection limit for alliance members.
Crafting Technique+10%Reduces Gear crafting Herb cost for alliance members.
Construction Cost+5%Reduces construction resource cost for alliance members.
Research Upgrade+5%Reduces Tech Research resource cost for alliance members.
Enhance Help+300 sEnhances Alliance Help effect, reducing time additionally with each help.

Resource

The technologies of this branch, their cap and what each gives at max:

TechnologyAt maxWhat it does
Quick Garrison+50%Increases Troop March Speed when garrisoning for alliance members.
Garrison Attack+10%Increases Hero ATK when garrisoned for alliance members.
Garrison Defense+10%Increases Hero DEF when garrisoned for alliance members.
Garrison HP+10%Increases Hero HP when garrisoned for alliance members.
Garrison Speedup+10%Increases Troop March Speed when attacking cities for alliance members.
March Aid+10%Increases Troop March Speed when attacking other Doctors' towns for alliance members.
Rally Attack+10%Increases Hero ATK when joining a rally for alliance members.
Rally Defense+10%Increases Hero DEF when joining a rally for alliance members.
Rally HP+10%Increases Hero HP when joining a rally for alliance members.
Troop Load+10%Increases Troop Load for alliance members.
Barracks Expansion+5%Increases barracks capacity for alliance members.
Coordinated Training+5%Reduces soldier training resource cost for alliance members.
Fast Training+5%Increases soldier training speed for alliance members.
Heal Aid+5%Reduces troop healing resource cost for alliance members.
Troop March+5%Increases Troop March Speed for alliance members.

Where to start

Auto Rally comes first. It has a single level, costs a token 100 herbs and makes offline allies dispatch troops to a rally automatically. After that come the largest percentages, namely gathering speed, resource output and build speed.

The combat technologies, covering health, attack and defense in rallies and garrisons, add 10% each. They begin to matter once the alliance actually fights, rather than in the first weeks of a server.

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