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Last AsylumРус

Resources and production

Contents

The territory runs on four resources: :res-grain: grain, :res-wood: wood, :res-herb: herbs and :res-antidote: antidote, which doubles as hero experience.

Output at maximum

BuildingPer hour at level 30How many you can place
Farm34,158up to 4
Lumberyard34,158up to 4
Herb garden21,912up to 4
Antidote workshop259,666up to 5

Stalling

A production building does not stockpile forever: for the farm, lumberyard and herb garden that is three and a half hours at level one and twelve hours at level thirty, while the antidote workshop has its own window. After that it simply stops, and everything it would have made is lost.

Raid protection

Warehouses shield part of the stock, the rest is taken in full.

WarehouseProtected at level 30
Grain225,000,000
Wood225,000,000
Herbs75,000,000
Antidoteno warehouse exists

Antidote is protected by nothing at all, so stockpiling it is the riskiest habit you can have.

Worth remembering

Herbs are produced 36% slower than grain and wood and their warehouse protects three times less, so research runs out of herbs first. Construction, however, eats wood above all: it is the largest share of the total build cost.

Taking a farm to level thirty costs around 981 million resources. As an investment in production alone it never pays back: those levels are taken for power and for level requirements.

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