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Last AsylumРус

Campaign and idle income

Contents

The campaign is not a story mode, it is your passive income. Every level cleared permanently raises idle output, and it grows by multiples.

Campaign levelHero experience per hour
12,376
138107,600
300594,000
550 and above1,188,000

Resources scale the same way: from 3,688 :res-grain: grain per hour at level one to 316,800 at the cap.

The main currency here is hero experience

Idle resources are nice, but experience decides: it goes straight into hero levels, which give power and open arenas. Campaign progress competes with hero upgrades, not with buildings.

In practice

Before a long break, push the campaign first and then log off: the gap between collecting at level two hundred and at four hundred is immediate. The bank is still capped though, see the daily routine.

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