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Last AsylumРус

World map

Contents

Distances

The map is roughly a thousand by a thousand tiles with the Throne zone at the centre. The maximum march distance is about 1,400 tiles, close to the diagonal.

March speed

Base speed is the same for every troop type. Worth stating plainly, because the genre teaches otherwise: "light troops are faster" does not apply here, composition does not affect speed. An empty army moves slower than a loaded one.

What does affect it is the queue: the garage of that queue gives a noticeable speed bonus, more than research and alliance technology combined.

Gathering is cheaper than raiding, in time

Marches to gather and to monsters move twice as fast as attacks on players: about six minutes per hundred tiles against twelve, and an hour and a half against three at maximum range.

The practical conclusion: distant raiding is expensive in time, and at the same distance gathering a resource or killing a monster pays better.

What is not written here

There is plenty of data on zones, shields and relocation, but independent checking confirmed less than half of it, so only speed, distances and the time ratio are published.

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