Skip to content
Last AsylumРус

Shields and City Safety

Contents

A shield blocks attacks on your city. Put it up in advance, not when troops are inbound.

Free shields

The Sanctuary grants 7 eight-hour shields at levels 7, 9, 11, 12, 13, 15 and 17. A separate rechargeable shield holds 5 charges of 8 hours, one charge restoring every 7 days.

Prices

ShieldAlliance coinsDiamonds
8 hours7,500 (limit 7)1,500
12 hours9,900 (limit 2)2,500
24 hours19,800 (limit 3)5,000
3 daysnone12,000

With alliance coins the long ones are cheaper per hour: 825 coins per hour for the daily against 937 for the eight-hour. Diamond shields have no purchase limit.

War Frenzy: the trap

Any military action triggers War Frenzy and blocks shields for 15 minutes. Scouting, reinforcing, deploying, attacking and sieging all count. One curious scout leaves your city open for a quarter of an hour.

The in-game text says the duration grows with Sanctuary level. In the client data it is the same 15 minutes for every level from 1 to 30.

In exchange, War Frenzy grants Troop ATK +5% from Sanctuary level 9.

Losses and wounded

The Clinic holds the wounded: three clinics hold 6,090, a fourth raises it to 8,120, and research plus the lord skill add 45% on top. The Watchtower gives 100% counter-scouting from level 5 and hides 5 report fields from level 9, with nothing beyond that.

No approved comments yet.

Sign in to leave a comment.

Back to top