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Sivir is an SSR warrior who plays as DPS. Fully upgraded, she reaches 685,150 Might, rank 11 of 16 among the game's DPS heroes. Unlocking her takes 10 shards (
Sivir Shard), and the shards become available once the
Warrior Statue reaches level 20.
| Stat | Value |
|---|---|
| Faction | Warrior |
| Role | DPS |
| Rarity | SSR |
| Max Might | 685,150 |
| Max stars | 50 |
| Attack speed | one hit every 0.83 s |
| Shards to unlock | Sivir Shard × 10 |
| Faction building | Warrior Statue, level 20 |
| Skills | 5, full set |
| Trait | Steady |
| Faction advantage | Warriors take 20% less damage from Warlocks |
Why she matters
Role: A warrior DPS whose strength sits in a short skill rather than the ultimate, as
Shield Strike lands 1,887.6% of ATK. That is rank 2 of 15 among the active skills of this role, and it returns every 5 seconds. Her ultimate
Wild Pursuit is more modest and splits its damage between three random targets.
Worth investing: Sivir ranks eleventh of sixteen DPS heroes by maximum Might (685,150) and sits in tier B. She belongs to the strongest budget warrior squads, so investment pays off right up until the UR heroes of this role become available.
Skills
1.
Hunt

Auto Attack · Physical DMG
Throws a broken spear, dealing 78.75% ATK Physical DMG to a single enemy.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★5 | Deals 25% extra damage. |
| ★25 | Extra damage increases to 60%. |
| ★50 | Extra damage increases to 120%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 78.75% | 93.75% | 112.5% | 225% |
| ★5 | 98.44% | 117.19% | 140.62% | 281.25% |
| ★25 | 126% | 150% | 180% | 360% |
| ★50 | 173.25% | 206.25% | 247.5% | 495% |
2.
Wild Pursuit

Ultimate Skill · Physical DMG · Cooldown 8s · Unlocks at: hero level 5
Throws 2 broken spears, randomly attacking 2 enemies, each dealing 350.7% ATK Physical DMG.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★10 | Deals 20% extra damage. |
| ★30 | Attack Target +1 |
| ★50 | Extra damage increases to 50%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 350.7% | 417.5% | 501% | 1,002% |
| ★10 | 420.84% | 501% | 601.2% | 1,202.4% |
| ★30 | 420.84% | 501% | 601.2% | 1,202.4% |
| ★50 | 526.05% | 626.25% | 751.5% | 1,503% |
3.
Shield Strike

Active Skill · Physical DMG · Cooldown 5s · Unlocks at: hero level 10
Throws a shield, dealing 300.3% ATK Physical DMG to a single enemy.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★15 | Deals 25% extra damage. |
| ★35 | Extra damage increases to 60%. |
| ★45 | Extra damage increases to 120%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 300.3% | 357.5% | 429% | 858% |
| ★15 | 375.38% | 446.88% | 536.25% | 1,072.5% |
| ★35 | 480.48% | 572% | 686.4% | 1,372.8% |
| ★45 | 660.66% | 786.5% | 943.8% | 1,887.6% |
4.
Hunter Bloodline

Passive Skill · Unlocks at: hero level 20
In combat, increases ATK by 8.2%.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★20 | Effect increases by 1.6%. |
| ★45 | Effect increases by 2.4%. |
| ★50 | Effect increases by 4%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 8.2% | 9% | 10% | 16% |
| ★20 | 9.8% | 10.6% | 11.6% | 17.6% |
| ★45 | 12.2% | 13% | 14% | 20% |
| ★50 | 16.2% | 17% | 18% | 24% |
5.
Tenacity

Support Skill · Unlocks at: hero level 30, ★40
ATK, HP and DEF+10%
Support skill: active while the hero is outside the main squad.
Compared to other heroes
Below, Sivir is compared with the other heroes of the same role, of which the game has 16 in total. Skill numbers are taken at the final star threshold and the maximum skill level.
Stats
The twelve strongest heroes of the role by Might. Growth is the personal multiplier applied to the stat gain per level, so a higher one means more from the same upgrades.
| Hero | Faction | Rarity | Max Might | HP growth | ATK growth | DEF growth |
|---|---|---|---|---|---|---|
| Zoya | Warrior | UR | 918,563 | 0.55 | 1.57 | 0.89 |
| Annie | Warlock | UR | 916,394 | 0.57 | 1.52 | 0.9 |
| Cynthia | Ranger | UR | 916,153 | 0.64 | 1.39 | 0.92 |
| Marlena | Warrior | UR | 914,868 | 0.58 | 1.49 | 0.91 |
| Red Lady | Ranger | UR | 913,583 | 0.6 | 1.45 | 0.91 |
| Joker | Warlock | UR | 913,583 | 0.6 | 1.45 | 0.91 |
| Grenwald | Warlock | SSR | 690,773 | 0.35 | 1.09 | 0.59 |
| Kesso | Warrior | SSR | 686,515 | 0.42 | 0.94 | 0.61 |
| Ash | Ranger | SSR | 685,873 | 0.43 | 0.92 | 0.61 |
| Bestar | Ranger | SSR | 685,793 | 0.4 | 0.97 | 0.61 |
| Sivir | Warrior | SSR | 685,150 | 0.41 | 0.95 | 0.61 |
| Claire | Warrior | SSR | 685,150 | 0.41 | 0.95 | 0.61 |
Skill numbers
Hunt · damage multiplier · rank 12 of 16
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Claire | Warrior | Holy Banner (advanced) | Auto Attack | 810% | single target |
Marlena | Warrior | Skybreaker Slash | Auto Attack | 783% | single target |
Zoya | Warrior | Dagger | Auto Attack | 747% | single target |
Cynthia | Ranger | Moon Blade | Auto Attack | 747% | single target |
Sivir | Warrior | Hunt | Auto Attack | 495% | single target |
Stronger:
Claire,
Holy Banner (advanced) hits for 810% of ATK on a single target.
Wild Pursuit · damage multiplier · rank 12 of 15
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Joker | Warlock | Joker Ace | Ultimate Skill | 5,047.5% | single target |
Red Lady | Ranger | Crimson Rose | Ultimate Skill | 4,550.4% | single target |
Zoya | Warrior | Forest Hunter | Ultimate Skill | 3,669.6% | single target |
Annie | Warlock | Candy Jar | Ultimate Skill | 3,553.2% | single target |
Sivir | Warrior | Wild Pursuit | Ultimate Skill | 1,503% | single target |
Stronger:
Joker,
Joker Ace hits for 5,047.5% of ATK on a single target.
Shield Strike · damage multiplier · rank 2 of 15
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Red Lady | Ranger | Bloodthirsty Slaughter | Active Skill | 2,934% | single target |
Sivir | Warrior | Shield Strike | Active Skill | 1,887.6% | single target |
Grenwald | Warlock | Heartbreaker Spell | Active Skill | 1,841.4% | single target |
Cynthia | Ranger | Lunar Hunt | Active Skill | 1,800% | single target |
Joker | Warlock | Hearthunt Red Card | Active Skill | 1,620% | single target |
Stronger:
Red Lady,
Bloodthirsty Slaughter hits for 2,934% of ATK on a single target.
Upgrade order
Skill priority: Shield Strike comes first, rank 2 of 15 among DPS active skills and back every 5 seconds. Wild Pursuit is next, adding damage against three targets at once. Hunter Bloodline follows, while the auto attack
Hunt and the support skill come last, as its 495% arrive only at 50 stars.
What stars and levels unlock
Every threshold of the hero in one list, from the first level to the last stars, together with the skills and upgrades they unlock.
| Condition | Unlocks |
|---|---|
| from the start | Hunt |
| hero level 5 | Wild Pursuit |
| hero level 10 | Shield Strike |
| hero level 20 | Hunter Bloodline |
| ★5 | Hunt: Deals 25% extra damage. |
| ★10 | Wild Pursuit: Deals 20% extra damage. |
| ★15 | Shield Strike: Deals 25% extra damage. |
| ★20 | Hunter Bloodline: Effect increases by 1.6%. |
| ★25 | Hunt: Extra damage increases to 60%. |
| ★30 | Wild Pursuit: Attack Target +1 |
| ★35 | Shield Strike: Extra damage increases to 60%. |
| hero level 30, ★40 | Tenacity |
| ★45 | Shield Strike: Extra damage increases to 120%. |
| ★45 | Hunter Bloodline: Effect increases by 2.4%. |
| ★50 | Hunt: Extra damage increases to 120%. |
| ★50 | Wild Pursuit: Extra damage increases to 50%. |
| ★50 | Hunter Bloodline: Effect increases by 4%. |
Progression
Hero levels
The hero has 150 levels, and reaching the last one costs
Antitoxin 5,248,471,500. The table shows the stats at reference levels:
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 1,461 | 23 | 15 |
| 50 | 50,907 | 841 | 540 |
| 100 | 299,538 | 4,959 | 3,184 |
| 150 | 713,159 | 11,804 | 7,579 |
Stars
Reaching 50 stars takes 975 shards (
Sivir Shard). Besides stats, stars unlock stronger versions of the skills, which makes them matter more than levels:
| Stars | HP | ATK | DEF | Cost |
|---|---|---|---|---|
| 10 | 24,693 | 407 | 261 | 3 |
| 25 | 72,970 | 1,206 | 774 | 8 |
| 40 | 141,992 | 2,352 | 1,510 | 35 |
| 50 | 203,725 | 3,370 | 2,164 | 60 |
Skill levels
Every skill goes up to level 40 with
Skill Badge: one skill costs 436,700 of them. The higher the level, the more hero stars it requires:
| Skill level | Stars | Amount |
|---|---|---|
| 5 | 20 | 300 |
| 10 | 30 | 1,200 |
| 20 | 40 | 6,900 |
| 30 | 50 | 18,400 |
| 40 | 50 | 33,400 |
Might at full progression
Gains from each progression system on its own. They show where to invest first:
| System | HP | ATK | DEF |
|---|---|---|---|
| Hero levels | 713,159 | 11,804 | 7,579 |
| Stars | 203,725 | 3,370 | 2,164 |
| Total | 916,885 | 15,174 | 9,744 |
How to play
By maximum Might eleventh place is shared by Sivir and both forms of Claire, all three at 685,150, while Grenwald stands 5,623 ahead. The difference lies in how their damage is spread: Claire's Celestial Judgment hits for 2,266.29% once every 8 seconds, whereas Sivir carries a fight with the short Shield Strike at 1,887.6%, rank two of fifteen, which returns every 5 seconds.
Sivir carries no server-age condition, and her shards open with the Warrior Statue at level 20, and hiring her takes 10 of them. She keeps her place in the squad until the UR heroes of the role arrive: Marlena is there from day one, Cynthia comes on server day 7, and Zoya only on day 56.
Progression for an SSR hero is shorter than for a UR one, with neither Awakening nor an Exclusive Weapon. Sivir's ceiling stands at 916,885 HP, of which levels give 713,159 and stars add 203,725. Skill Badges cost as much as for a UR hero, 436,700 per skill, and Shield Strike reaches 1,887.6% at 45 stars, which take 975 shards to reach.
Sivir appears seven times in the squad review, and all of those line-ups are warrior ones. The strongest, with Arthur, Lucius, Bella and Marlena, withstands 38.8M damage and earns the full +20% faction bonus. She completes the fifth warrior there, and her damage reaches the squad together with that multiplier.
Related pages
Best partners
The three best fives with Sivir by efficiency. Mark your own heroes and the picks will come only from them.
No heroes of yours marked yet: the squads are picked from every hero in the game.
My heroes: 0 marked
Survivability x damage: the balanced default for most fights.





Squad stats with faction bonus
Synergy
- Faction bonus +10% to HP, ATK and DEF: 3 warriors + 2 warlocks.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Billy 29%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 12.8M survivability: Arthur, Daskal.
- Roles: 4 tanks + 1 damage hero.
Key skills
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
Daskal, Resolute Fight (passive): 22.5% HP shield
Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Daskal, Battle Will (auto attack): 996% ATK damage
Arthur, Battle Shield (auto attack): 900% ATK damage
Why this is the best combination available
- Arthur's main contribution: 32% squad damage reduction, 8.4M of shields per fight. The best substitute among your heroes, Louis, does not match it: without Arthur the squad's result drops by 45%.
- Billy's main contribution: 29% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Billy the squad's result drops by 9%.
- Daskal's main contribution: 2.0M of shields per fight, 1.2M of healing per fight. The best substitute among your heroes, Annie, does not match it: without Daskal the squad's result drops by 5%.
When to use it
- The best squad on the "Effectiveness" tab differs by the swap Sivir, Daskal → Annie, Joker: it gains 38% more effectiveness but loses 0% effectiveness. Trade only when effectiveness is what matters.
- The best squad on the "Survivability" tab differs by the swap Sivir, Billy, Ulfrid → Marlena, Harper, Louis: it gains 12% more survivability but loses 0% effectiveness. Trade only when survivability is what matters.
- The best squad on the "Max damage" tab differs by the swap Sivir, Arthur, Daskal → Red Lady, Annie, Joker: it gains 60% more damage per second but loses 56% effectiveness. Trade only when damage per second is what matters.
- The best squad on the "Max power" tab differs by the swap Sivir, Billy → Shadow, Louis: it gains 9% more power but loses 6% effectiveness. Trade only when power is what matters. Power is a storefront sum that ignores synergy; it decides less in a real fight.





Squad stats with faction bonus
Synergy
- Faction bonus +15% to HP, ATK and DEF: 4 warriors + 1 ranger.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Louis 29%. The sum hits the model's 75% cap.
- Shields and healing add 13.4M survivability: Arthur, Daskal.
- Roles: 3 tanks + 1 damage hero + 1 support.
Key skills
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
Daskal, Resolute Fight (passive): 22.5% HP shield
Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
Louis, Shackles (auto attack): 996% ATK damage
Daskal, Battle Will (auto attack): 996% ATK damage
Harper, Bubble (auto attack): 747% ATK damage





Squad stats with faction bonus
Synergy
- Faction bonus +15% to HP, ATK and DEF: 4 warriors + 1 warlock.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Billy 29%. The sum hits the model's 75% cap.
- Shields and healing add 9.7M survivability: Arthur.
- Roles: 2 tanks + 2 damage heroes + 1 support.
Key skills
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
Marlena, Skybreaker Slash (auto attack): 783% ATK damage
Harper, Bubble (auto attack): 747% ATK damage
Arthur, Battle Shield (auto attack): 900% ATK damage
Open in the builderAdd Sivir to my roster
How this is calculated
Stats are taken at full investment (level and star template, personal growth ratio, awakening and exclusive gear). Over a 30-second fight every skill casts on its cooldown, the first cast at its initial delay. Survivability = (HP + shields + healing) / (1 − damage reduction, capped at 75%). Defense and troops are computed server-side and are outside the model. Index 100 = the best squad built from all heroes in the game.
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Marlena
Skybreaker Slash
Zoya
Dagger
Cynthia
Moon Blade
Sivir
Crimson Rose
Forest Hunter
Annie
Candy Jar
Grenwald
Heartbreaker Spell
Lunar Hunt
Hearthunt Red Card