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Alliance Duel day by day: points and multipliers

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The Alliance Duel runs for six days, and its event points count a different set of actions on each of them: day one is the raven and energy, day two territory, day three technology, day four heroes, days five and six overall development. The same action is worth a different number of points depending on the day, and some actions count only on their own day, which is what makes saving consumables worthwhile.

The richest single spend is Raven Essence, at 2,500 points apiece on day one and again on day six. A Raven Fruit gives 3 points by comparison, and a skill badge 10, so essence is worth holding all week and dumping in one go.

Day six collects almost every action at once, which makes it the day to burn hero fragments, speedups and essence together.

The tables below break the event down by day, listing the actions that score and what each one is worth.

Day 1

What earns points on this day and how many:

ActionPoints
Complete Falcon Quest once10,000
Consume 1 Raven Essence2,500
Get 1 UR Epigraph Shard for each Epigraph Chest opened1,125
Consume 1 Stamina150
Buy a pack containing Diamonds [1 Diamond]30
Gather 100 Timber5
Gather 100 Grain5
Gather 60 Herbs5
Consume 1 Raven Fruit3
Use 660 Antitoxin1

Day 2

What earns points on this day and how many:

ActionPoints
Dispatch a UR Caravan100,000
Execute 1 UR Covert Operation75,000
Recruit survivor once1,500
Use 1m Construction Speedup50
Buy a pack containing Diamonds [1 Diamond]30
Increase 1 Building Might10

Day 3

What earns points on this day and how many:

ActionPoints
Complete Falcon Quest once10,000
Consume 1 Study Scroll300
Use 1m Research Speedup50
Buy a pack containing Diamonds [1 Diamond]30
Increase 1 Tech Might10

Day 4

What earns points on this day and how many:

ActionPoints
Consume 1 Hero Awaken Shard or Awaken Omni Shard10,000
Consume 1 UR Hero Shard10,000
Consume 1 SSR Hero Shard3,500
Recruit heroes once1,500
Consume 1 SR Hero Shard1,000
Buy a pack containing Diamonds [1 Diamond]30
Use 1 Skill Badge10
Use 660 Antitoxin1

Day 5

What earns points on this day and how many:

ActionPoints
Complete Falcon Quest once10,000
Use 1m Research Speedup50
Use 1m Construction Speedup50
Use 1m Training Boost50
Buy a pack containing Diamonds [1 Diamond]30
Increase 1 Building Might10
Increase 1 Tech Might10

Day 6

What earns points on this day and how many:

ActionPoints
Dispatch a UR Caravan100,000
Execute 1 UR Covert Operation75,000
Consume 1 UR Hero Shard10,000
Consume 1 SSR Hero Shard3,500
Consume 1 Raven Essence2,500
Recruit survivor once1,500
Recruit heroes once1,500
Consume 1 SR Hero Shard1,000
Use 1m Research Speedup50
Use 1m Healing Speedup50
Use 1m Construction Speedup50
Use 1m Training Boost50
Buy a pack containing Diamonds [1 Diamond]30
Use 1 Skill Badge10
Increase 1 Building Might10
Increase 1 Tech Might10
Gather 100 Timber5
Gather 100 Grain5
Gather 60 Herbs5
Consume 1 Raven Fruit3
Use 660 Antitoxin1

Points can be multiplied

The Academy holds a separate branch built for events. It grants no attack and no health, raising the points themselves and unlocking the top reward tiers instead. It is paid for not in resources but in "Study Scroll", 54,110 of them for the whole branch.

The table lists the nodes of the branch with their level count, effect at maximum and price.

TechnologyLevelsAt maxCost
Arena Expert20+100%3,800
Arena Master10+50%7,200
Falcon Points10+50%1,200
Recruitment Points10+50%1,200
Survivor Recruitment Points10+50%4,520
Training Points10+50%6,350
Building Points10+50%6,350
Covert Operation Points10+50%4,520

Two single-level technologies sit apart from the rest, and without them the top chests of the event are never handed out at all.

  • Top Rewards: Unlocks Tier 7-9 rewards (450)
  • Super Rewards: Unlocks Tier 4-6 rewards (100)

This branch is why other guides quote different point values. With it maxed, the same essence pays roughly twice what it pays without it.

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