Contents

Louis is a UR ranger who plays as tank. Fully upgraded, he reaches 1,044,341 Might, rank 4 of 11 among the game's tanks. Unlocking him takes 10 shards (
Louis Shard), and the shards become available once the
Ranger Statue reaches level 20. Louis does not appear in the hero list until server day 63.
| Stat | Value |
|---|---|
| Faction | Ranger |
| Role | tank |
| Rarity | UR |
| Max Might | 1,044,341 |
| Max stars | 50 |
| Attack speed | one hit every 0.83 s |
| Shards to unlock | Louis Shard × 10 |
| Faction building | Ranger Statue, level 20 |
| Skills | 5, full set |
| Trait | Steady |
| Faction advantage | Rangers take 20% less damage from Warriors |
| Unlocks on the server | from server day 63 |
| Awakening opens | on day 127 of the season |
| Exclusive weapon | on day 22 of the season |
Awakening and the Exclusive Weapon follow their own schedules, unrelated to when the hero appears. The awakening tab appears on day 127 of the season: it opens for the fifteen UR heroes one at a time, one every two weeks, with the last tab on day 197. The Exclusive Weapon becomes available on day 22 of the season.
Why he matters
Role: A ranger tank who survives on his own, without support, as
Cross Whip heals him for 150% of ATK. The ultimate also hits an area and, from the thirtieth star, lowers incoming damage for the whole squad, while the passive
Indomitable Spirit holds another 30% reduction permanently and once per fight leaves him alive at 1 HP. The active
Force Link takes energy damage off the three allies with the highest Defense.
Worth investing: Louis ranks fourth of eleven tanks by maximum Might (1,044,341) and sits in tier S, while the squad table gives him seven line-ups out of twelve, including a tier S one with Arthur, Marlena, Daskal and Harper. That puts him behind Arthur and Billy in the investment queue, all the more so as he does not appear in the hero list until server day 63.
Skills
1.
Shackles

Auto Attack · Physical DMG
Swings the iron chain, dealing 87.15% ATK Physical DMG to a single target.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★5 | Deals 40% extra damage. |
| ★25 | Extra damage increases to 100%. |
| ★50 | Extra damage increases to 200%. |
| ★50 | Extra damage increases to 300%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 87.15% | 103.75% | 124.5% | 249% |
| ★5 | 122.01% | 145.25% | 174.3% | 348.6% |
| ★25 | 174.3% | 207.5% | 249% | 498% |
| ★50 | 261.45% | 311.25% | 373.5% | 747% |
| ★50 | 348.6% | 415% | 498% | 996% |
2.
Cross Whip

Ultimate Skill · Physical DMG · Cooldown 7s · Unlocks at: hero level 5
Simultaneously swings 2 chains forward, dealing 299.25% ATK damage to enemies within range, healing self for 150% ATK, and reducing all damage taken by 15.38% for 5s.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★10 | Damage reduction additionally applies to 1 nearest ally. |
| ★30 | Damage reduction applies to all allies. |
| ★50 | Deals 60% extra damage. |
| ★50 | Damage reduction increases by 5% |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 299.25% / 15.38% | 356.25% / 16.88% | 427.5% / 18.75% | 855% / 30% |
| ★10 | 299.25% / 15.38% | 356.25% / 16.88% | 427.5% / 18.75% | 855% / 30% |
| ★30 | 299.25% / 15.38% | 356.25% / 16.88% | 427.5% / 18.75% | 855% / 30% |
| ★50 | 478.8% / 15.38% | 570% / 16.88% | 684% / 18.75% | 1,368% / 30% |
| ★50 | 478.8% / 15.38% | 570% / 16.88% | 684% / 18.75% | 1,368% / 30% |
3.
Force Link

Active Skill · Cooldown 5s · Unlocks at: hero level 10
Charges both hands, creating an energy field that reduces Energy DMG taken by the 2 allies with the highest DEF within range by 9.22% for 4s
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★15 | Effect increases by 8%. |
| ★35 | Effect increases by 12%. |
| ★45 | Target +1 |
| ★45 | Target +1 |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 9.22% | 10.12% | 11.25% | 18% |
| ★15 | 14.03% | 14.93% | 16.05% | 22.8% |
| ★35 | 21.23% | 22.12% | 23.25% | 30% |
| ★45 | 21.23% | 22.12% | 23.25% | 30% |
| ★45 | 27.23% | 28.12% | 29.25% | 36% |
4.
Indomitable Spirit

Passive Skill · Unlocks at: hero level 20
In combat, reduces all damage taken by 15.38% and triggers an undying state upon taking fatal damage, retaining 1 HP for 2s. The state can only be triggered once.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★20 | Duration +1s |
| ★45 | Duration +1s |
| ★50 | Duration +1s |
| ★50 | Duration +1s |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 15.38% | 16.88% | 18.75% | 30% |
| ★20 | 15.38% | 16.88% | 18.75% | 30% |
| ★45 | 15.38% | 16.88% | 18.75% | 30% |
| ★50 | 15.38% | 16.88% | 18.75% | 30% |
| ★50 | 15.38% | 16.88% | 18.75% | 30% |
5.
Tenacity

Support Skill · Unlocks at: hero level 30, ★40
ATK, HP, and DEF +20%; skill cooldown speed +10%.
Support skill: active while the hero is outside the main squad.
Compared to other heroes
Below, Louis is compared with the other heroes of the same role, of which the game has 11 in total. Skill numbers are taken at the final star threshold and the maximum skill level.
Stats
The twelve strongest heroes of the role by Might. Growth is the personal multiplier applied to the stat gain per level, so a higher one means more from the same upgrades.
| Hero | Faction | Rarity | Max Might | HP growth | ATK growth | DEF growth |
|---|---|---|---|---|---|---|
| Shadow | Ranger | UR | 1,075,906 | 1.43 | 0.78 | 1.06 |
| Daskal | Warrior | UR | 1,057,192 | 1.36 | 0.81 | 1.05 |
| Arthur | Warrior | UR | 1,052,453 | 1.34 | 0.82 | 1.05 |
| Louis | Ranger | UR | 1,044,341 | 1.31 | 0.83 | 1.05 |
| Ulfrid | Warlock | UR | 1,033,739 | 1.27 | 0.85 | 1.04 |
| Billy | Warlock | UR | 980,246 | 1.05 | 0.97 | 1.01 |
| Lucius | Warrior | SSR | 778,239 | 0.9 | 0.54 | 0.7 |
| Bella | Warrior | SSR | 773,500 | 0.88 | 0.55 | 0.7 |
| Griffith | Ranger | SSR | 764,263 | 0.85 | 0.56 | 0.69 |
| Hastar | Warlock | SSR | 750,047 | 0.79 | 0.59 | 0.69 |
| Durant | Warrior | SR | 596,226 | 0.72 | 0.45 | 0.57 |
Skill numbers
Shackles · damage multiplier · rank 2 of 11
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Daskal | Warrior | Battle Will | Auto Attack | 996% | single target |
Louis | Ranger | Shackles | Auto Attack | 996% | single target |
Ulfrid | Warlock | Sharp Claw | Auto Attack | 996% | single target |
Arthur | Warrior | Battle Shield | Auto Attack | 900% | single target |
Billy | Warlock | Wooden Frame | Auto Attack | 747% | single target |
Stronger:
Daskal,
Battle Will hits for 996% of ATK on a single target.
Cross Whip · damage multiplier · rank 7 of 9
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Hastar | Warlock | Wrath of Old Gods | Ultimate Skill | 3,623.4% | area |
Billy | Warlock | Truth and Lies | Ultimate Skill | 2,916% | area |
Bella | Warrior | Bloody Requiem | Ultimate Skill | 2,886.84% | single target |
Lucius | Warrior | Whirlwind Cut | Ultimate Skill | 2,029.2% | single target |
Louis | Ranger | Cross Whip | Ultimate Skill | 1,368% | area |
Stronger:
Hastar,
Wrath of Old Gods hits for 3,623.4% of ATK in an area.
Cross Whip · damage taken reduction · rank 7 of 15
| Hero | Faction | Skill | Skill type | DMG reduction, % | Damage cut for |
|---|---|---|---|---|---|
Bella | Warrior | Crimson Prayer | Active Skill | 45% | for the caster, monsters only |
Griffith | Ranger | Serpent Veil | Ultimate Skill | 39% | for allies, monsters only |
Louis | Ranger | Force Link | Active Skill | 36% | for allies |
Billy | Warlock | Fate's Thread | Active Skill | 36% | for allies |
Louis | Ranger | Cross Whip | Ultimate Skill | 30% | for the caster |
Stronger:
Bella,
Crimson Prayer cuts damage by 45% for the caster, monsters only.
Force Link · damage taken reduction · rank 3 of 15
| Hero | Faction | Skill | Skill type | DMG reduction, % | Damage cut for |
|---|---|---|---|---|---|
Bella | Warrior | Crimson Prayer | Active Skill | 45% | for the caster, monsters only |
Griffith | Ranger | Serpent Veil | Ultimate Skill | 39% | for allies, monsters only |
Louis | Ranger | Force Link | Active Skill | 36% | for allies |
Billy | Warlock | Fate's Thread | Active Skill | 36% | for allies |
Arthur | Warrior | Earthshattering | Ultimate Skill | 35% | for allies |
Stronger:
Bella,
Crimson Prayer cuts damage by 45% for the caster, monsters only.
Indomitable Spirit · damage taken reduction · rank 8 of 15
| Hero | Faction | Skill | Skill type | DMG reduction, % | Damage cut for |
|---|---|---|---|---|---|
Bella | Warrior | Crimson Prayer | Active Skill | 45% | for the caster, monsters only |
Griffith | Ranger | Serpent Veil | Ultimate Skill | 39% | for allies, monsters only |
Louis | Ranger | Force Link | Active Skill | 36% | for allies |
Billy | Warlock | Fate's Thread | Active Skill | 36% | for allies |
Louis | Ranger | Indomitable Spirit | Passive Skill | 30% | for the caster |
Stronger:
Bella,
Crimson Prayer cuts damage by 45% for the caster, monsters only.
Upgrade order
Skill priority: Cross Whip comes first, since it alone brings damage, healing and a damage cut. Indomitable Spirit is next for its permanent 30% reduction and the save from a lethal hit. Force Link follows, and the auto attack
Shackles comes last with the support skill: 50 stars give it 747%, while 996% arrives with the Exclusive Weapon.
What stars and levels unlock
Every threshold of the hero in one list, from the first level to the last stars, together with the skills and upgrades they unlock.
| Condition | Unlocks |
|---|---|
| from the start | Shackles |
| hero level 5 | Cross Whip |
| hero level 10 | Force Link |
| hero level 20 | Indomitable Spirit |
| ★5 | Shackles: Deals 40% extra damage. |
| ★10 | Cross Whip: Damage reduction additionally applies to 1 nearest ally. |
| ★15 | Force Link: Effect increases by 8%. |
| ★20 | Indomitable Spirit: Duration +1s |
| ★25 | Shackles: Extra damage increases to 100%. |
| ★30 | Cross Whip: Damage reduction applies to all allies. |
| ★35 | Force Link: Effect increases by 12%. |
| hero level 30, ★40 | Tenacity |
| ★45 | Force Link: Target +1 |
| ★45 | Force Link: Target +1 |
| ★45 | Indomitable Spirit: Duration +1s |
| ★50 | Shackles: Extra damage increases to 200%. |
| ★50 | Shackles: Extra damage increases to 300%. |
| ★50 | Cross Whip: Deals 60% extra damage. |
| ★50 | Cross Whip: Damage reduction increases by 5% |
| ★50 | Indomitable Spirit: Duration +1s |
| ★50 | Indomitable Spirit: Duration +1s |
Progression
Hero levels
The hero has 150 levels, and reaching the last one costs
Antitoxin 5,248,471,500. The table shows the stats at reference levels:
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 7,005 | 33 | 41 |
| 50 | 211,453 | 955 | 1,208 |
| 100 | 957,062 | 4,333 | 5,481 |
| 150 | 2,278,628 | 10,311 | 13,045 |
Stars
Reaching 50 stars takes 975 shards (
Louis Shard). Besides stats, stars unlock stronger versions of the skills, which makes them matter more than levels:
| Stars | HP | ATK | DEF | Cost |
|---|---|---|---|---|
| 10 | 78,898 | 355 | 450 | 3 |
| 25 | 233,149 | 1,054 | 1,333 | 8 |
| 40 | 453,681 | 2,055 | 2,600 | 35 |
| 50 | 650,927 | 2,945 | 3,725 | 60 |
Skill levels
Every skill goes up to level 40 with
Skill Badge: one skill costs 436,700 of them. The higher the level, the more hero stars it requires:
| Skill level | Stars | Amount |
|---|---|---|
| 5 | 20 | 300 |
| 10 | 30 | 1,200 |
| 20 | 40 | 6,900 |
| 30 | 50 | 18,400 |
| 40 | 50 | 33,400 |
Awakening
40 levels, 2,870 awakening shards in total (Louis Awaken Shard). At max it adds:
- HP +425,119, ATK +12,119, DEF +3,812
- DMG RES +5%
Exclusive Weapon
“Thorn Shackles”, upgraded to 50 stars. At max it adds:
- HP +1,251,000, ATK +8,750, DEF +8,750
- Hero DEF +10%
- Hero HP +10%
- Hero ATK +10%
- Hero Energy DMG Taken +10%
- Hero Physical DMG Taken +10%
- Hero DMG Dealt +10%
Might at full progression
Gains from each progression system on its own. They show where to invest first:
| System | HP | ATK | DEF |
|---|---|---|---|
| Hero levels | 2,278,628 | 10,311 | 13,045 |
| Stars | 650,927 | 2,945 | 3,725 |
| Awakening | 425,119 | 12,119 | 3,812 |
| Exclusive Weapon | 1,251,000 | 8,750 | 8,750 |
| Total | 4,605,674 | 34,125 | 29,332 |
How to play
By maximum Might Louis reaches 1,044,341, which is 31,565 below Shadow and 10,602 above Ulfrid. The four leading tanks fall within three percent of one another, so their skills decide between them. Arthur takes 35% of physical damage off the allies in range with Earthshattering, while Cross Whip keeps its 30% on Louis alone until his thirtieth star.
Louis enters the hero list on server day 63, later than Shadow, Daskal and Ulfrid, who arrive on days 7, 28 and 42. Unlocking him costs 10 shards, and the recruit guarantee does not hand them over: in the fourth set it is tied to nine heroes, and Louis is not one of them. His shards come in scattered, so saving for him ahead of his day brings little.
Awakening is the most expensive part of his build: 2,870 shards against the 975 that cover all fifty stars, and its tab opens only on season day 127. The Exclusive Weapon, Thorn Shackles, arrives on season day 22 and adds 1,251,000 HP against the 425,119 that awakening brings.
In the squad ranking Louis holds seven line-ups out of twelve. The best of them, a tier S one with Arthur, Marlena, Daskal and Harper, scores 98 effectiveness at 150.7M survivability, the highest figure in the table.
Related pages
Best partners
The three best fives with Louis by efficiency. Mark your own heroes and the picks will come only from them.
No heroes of yours marked yet: the squads are picked from every hero in the game.
My heroes: 0 marked
Survivability x damage: the balanced default for most fights.





Squad stats with faction bonus
Synergy
- Faction bonus +15% to HP, ATK and DEF: 4 warriors + 1 ranger.
- Incoming damage reduced by 75% for the squad: Louis 29%, Arthur 32%, Harper 16%. The sum hits the model's 75% cap.
- Shields and healing add 13.4M survivability: Arthur, Daskal.
- Roles: 3 tanks + 1 damage hero + 1 support.
Key skills
Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
Daskal, Resolute Fight (passive): 22.5% HP shield
Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
Marlena, Skybreaker Slash (auto attack): 783% ATK damage
Louis, Shackles (auto attack): 996% ATK damage
Daskal, Battle Will (auto attack): 996% ATK damage
Why this is the best combination available
- Arthur's main contribution: 32% squad damage reduction, 8.4M of shields per fight. The best substitute among your heroes, Billy, does not match it: without Arthur the squad's result drops by 41%.
- Daskal's main contribution: 2.0M of shields per fight, 1.2M of healing per fight. The best substitute among your heroes, Zoya, does not match it: without Daskal the squad's result drops by 11%.
- Harper's main contribution: 16% squad damage reduction. The best substitute among your heroes, Ulfrid, does not match it: without Harper the squad's result drops by 9%.
When to use it
- The same squad is also your best by survivability.
- The best squad on the "Effectiveness" tab differs by the swap Louis, Marlena, Daskal, Harper → Billy, Ulfrid, Annie, Joker: it gains 2% more effectiveness but loses 0% effectiveness. Trade only when effectiveness is what matters.
- The best squad on the "Max damage" tab differs by the swap Louis, Arthur, Marlena, Daskal, Harper → Red Lady, Billy, Ulfrid, Annie, Joker: it gains 33% more damage per second but loses 67% effectiveness. Trade only when damage per second is what matters.
- The best squad on the "Max power" tab differs by the swap Marlena, Harper → Shadow, Ulfrid: it gains 5% more power but loses 30% effectiveness. Trade only when power is what matters. Power is a storefront sum that ignores synergy; it decides less in a real fight.





Squad stats with faction bonus
Synergy
- Faction bonus +10% to HP, ATK and DEF: 3 rangers + 2 warriors.
- Incoming damage reduced by 75% for the squad: Louis 29%, Arthur 32%, Harper 16%. The sum hits the model's 75% cap.
- Shields and healing add 9.3M survivability: Arthur.
- Roles: 2 tanks + 2 damage heroes + 1 support.
Key skills
Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
Louis, Shackles (auto attack): 996% ATK damage
Red Lady, Blood Blade (auto attack): 747% ATK damage
Cynthia, Moon Blade (auto attack): 747% ATK damage





Squad stats with faction bonus
Synergy
- Faction bonus +5% to HP, ATK and DEF: 3 warriors + 1 ranger + 1 warlock.
- Incoming damage reduced by 75% for the squad: Louis 29%, Arthur 32%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 12.2M survivability: Arthur, Daskal.
- Roles: 4 tanks + 1 damage hero.
Key skills
Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
Daskal, Resolute Fight (passive): 22.5% HP shield
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Zoya, Dagger (auto attack): 747% ATK damage
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Louis, Shackles (auto attack): 996% ATK damage
Open in the builderAdd Louis to my roster
How this is calculated
Stats are taken at full investment (level and star template, personal growth ratio, awakening and exclusive gear). Over a 30-second fight every skill casts on its cooldown, the first cast at its initial delay. Survivability = (HP + shields + healing) / (1 − damage reduction, capped at 75%). Defense and troops are computed server-side and are outside the model. Index 100 = the best squad built from all heroes in the game.
What links here
Pages that mention this one. The list is built from the markup, not filled by hand.
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Louis
Ulfrid
Sharp Claw
Arthur
Battle Shield
Billy
Wooden Frame
Truth and Lies
Bloody Requiem
Lucius
Whirlwind Cut
Griffith
Serpent Veil
Fate's Thread
Earthshattering