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Hastar is an SSR warlock who plays as tank. Fully upgraded, he reaches 750,047 Might, rank 10 of 11 among the game's tanks. Unlocking him takes 10 shards (
Hastar Shard), and the shards become available once the
Warlock Statue reaches level 20.
| Stat | Value |
|---|---|
| Faction | Warlock |
| Role | tank |
| Rarity | SSR |
| Max Might | 750,047 |
| Max stars | 50 |
| Attack speed | one hit every 0.9 s |
| Shards to unlock | Hastar Shard × 10 |
| Faction building | Warlock Statue, level 20 |
| Skills | 5, full set |
| Trait | Diligent |
| Faction advantage | Warlocks take 20% less damage from Rangers |
Why he matters
Role: A warlock tank who adds damage in an early squad rather than holding its front line, since he carries no damage reduction at all. His
Wrath of Old Gods covers an area for 3,623.4% of ATK, rank 1 of 9 among tank ultimates, and
Undercurrent also stuns its target for a second. He protects mostly through raw HP, and his shield
Scorn Guard is the smallest of the game's three.
Worth investing: By maximum Might Hastar ranks tenth of eleven tanks (750,047), yet that place understates his early value, since in the best squad built without a single UR hero he is the second damage source after Sivir, and that damage rests on Wrath of Old Gods, the strongest ultimate among tanks. He is worth levelling while the UR tanks are out of reach, and after that he serves better from the bench.
Skills
1.
Lash

Auto Attack · Energy DMG
Lashes a single enemy with tentacles, dealing 85.05% ATK Energy DMG.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★5 | Deals 25% extra damage. |
| ★25 | Extra damage increases to 60%. |
| ★50 | Extra damage increases to 120%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 85.05% | 101.25% | 121.5% | 243% |
| ★5 | 106.31% | 126.56% | 151.88% | 303.75% |
| ★25 | 136.08% | 162% | 194.4% | 388.8% |
| ★50 | 187.11% | 222.75% | 267.3% | 534.6% |
2.
Wrath of Old Gods

Ultimate Skill · Energy DMG · Cooldown 7s · Unlocks at: hero level 5
Slams the ground with a massive tentacle, dealing 576.45% ATK as Energy DMG to enemies in front.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★10 | Deals 25% extra damage. |
| ★30 | Extra damage increases to 60%. |
| ★50 | Extra damage increases to 120%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 576.45% | 686.25% | 823.5% | 1,647% |
| ★10 | 720.56% | 857.81% | 1,029.38% | 2,058.75% |
| ★30 | 922.32% | 1,098% | 1,317.6% | 2,635.2% |
| ★50 | 1,268.19% | 1,509.75% | 1,811.7% | 3,623.4% |
3.
Undercurrent

Active Skill · Energy DMG · Cooldown 5s · Unlocks at: hero level 10
Tentacles emerge from the ground, knocking the enemy into the air, dealing 207.9% ATK Energy DMG to a single enemy and stunning them for 1s.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★15 | Deals 25% extra damage. |
| ★35 | Extra damage increases to 60%. |
| ★45 | Extra damage increases to 120%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 207.9% | 247.5% | 297% | 594% |
| ★15 | 259.88% | 309.38% | 371.25% | 742.5% |
| ★35 | 332.64% | 396% | 475.2% | 950.4% |
| ★45 | 457.38% | 544.5% | 653.4% | 1,306.8% |
4.
Scorn Guard

Passive Skill · Unlocks at: hero level 20
In combat, when HP drops below 40% for the first time, gains a shield equal to 3.15% of current max HP, which absorbs 50% of incoming damage for 5s.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★20 | Shield effect increases by 25%. |
| ★45 | Shield Duration +2s |
| ★50 | Shield effect increases by 55%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 3.15% | 3.75% | 4.5% | 9% |
| ★20 | 3.94% | 4.69% | 5.62% | 11.25% |
| ★45 | 3.94% | 4.69% | 5.62% | 11.25% |
| ★50 | 5.67% | 6.75% | 8.1% | 16.2% |
5.
Tenacity

Support Skill · Unlocks at: hero level 30, ★40
ATK, HP and DEF+10%
Support skill: active while the hero is outside the main squad.
Compared to other heroes
Below, Hastar is compared with the other heroes of the same role, of which the game has 11 in total. Skill numbers are taken at the final star threshold and the maximum skill level.
Stats
The twelve strongest heroes of the role by Might. Growth is the personal multiplier applied to the stat gain per level, so a higher one means more from the same upgrades.
| Hero | Faction | Rarity | Max Might | HP growth | ATK growth | DEF growth |
|---|---|---|---|---|---|---|
| Shadow | Ranger | UR | 1,075,906 | 1.43 | 0.78 | 1.06 |
| Daskal | Warrior | UR | 1,057,192 | 1.36 | 0.81 | 1.05 |
| Arthur | Warrior | UR | 1,052,453 | 1.34 | 0.82 | 1.05 |
| Louis | Ranger | UR | 1,044,341 | 1.31 | 0.83 | 1.05 |
| Ulfrid | Warlock | UR | 1,033,739 | 1.27 | 0.85 | 1.04 |
| Billy | Warlock | UR | 980,246 | 1.05 | 0.97 | 1.01 |
| Lucius | Warrior | SSR | 778,239 | 0.9 | 0.54 | 0.7 |
| Bella | Warrior | SSR | 773,500 | 0.88 | 0.55 | 0.7 |
| Griffith | Ranger | SSR | 764,263 | 0.85 | 0.56 | 0.69 |
| Hastar | Warlock | SSR | 750,047 | 0.79 | 0.59 | 0.69 |
| Durant | Warrior | SR | 596,226 | 0.72 | 0.45 | 0.57 |
Skill numbers
Lash · damage multiplier · rank 7 of 11
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Daskal | Warrior | Battle Will | Auto Attack | 996% | single target |
Louis | Ranger | Shackles | Auto Attack | 996% | single target |
Ulfrid | Warlock | Sharp Claw | Auto Attack | 996% | single target |
Arthur | Warrior | Battle Shield | Auto Attack | 900% | single target |
Hastar | Warlock | Lash | Auto Attack | 534.6% | single target |
Stronger:
Daskal,
Battle Will hits for 996% of ATK on a single target.
Wrath of Old Gods · damage multiplier · rank 1 of 9
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Hastar | Warlock | Wrath of Old Gods | Ultimate Skill | 3,623.4% | area |
Billy | Warlock | Truth and Lies | Ultimate Skill | 2,916% | area |
Bella | Warrior | Bloody Requiem | Ultimate Skill | 2,886.84% | single target |
Lucius | Warrior | Whirlwind Cut | Ultimate Skill | 2,029.2% | single target |
Ulfrid | Warlock | Throat Bite | Ultimate Skill | 1,806% | single target |
Closest counterpart:
Billy,
Truth and Lies hits for 2,916% of ATK in an area.
Undercurrent · damage multiplier · rank 3 of 7
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Griffith | Ranger | Venomous Bite | Active Skill | 2,303.4% | single target |
Lucius | Warrior | Decapitation | Active Skill | 1,874.4% | single target |
Hastar | Warlock | Undercurrent | Active Skill | 1,306.8% | single target |
Durant | Warrior | Leap Slash | Active Skill | 1,057.5% | single target |
Daskal | Warrior | Deadly Pierce | Active Skill | 924% | single target |
Stronger:
Griffith,
Venomous Bite hits for 2,303.4% of ATK on a single target.
Scorn Guard · shield from max HP · rank 3 of 3
| Hero | Faction | Skill | Skill type | Shield, % of HP | Shield for |
|---|---|---|---|---|---|
Arthur | Warrior | Rock Solid | Active Skill | 30% | for the caster |
Daskal | Warrior | Resolute Fight | Passive Skill | 22.5% | for allies |
Hastar | Warlock | Scorn Guard | Passive Skill | 16.2% | for the caster |
Stronger:
Arthur,
Rock Solid shields for 30% of max HP for the caster.
Upgrade order
Skill priority: Wrath of Old Gods comes first, the best ultimate among tanks and the bulk of Hastar's damage. Undercurrent is next for its stun and its 5 second cooldown. Scorn Guard follows, and the auto attack
Lash comes last with the support skill, reaching 534.6% at 50 stars.
What stars and levels unlock
Every threshold of the hero in one list, from the first level to the last stars, together with the skills and upgrades they unlock.
| Condition | Unlocks |
|---|---|
| from the start | Lash |
| hero level 5 | Wrath of Old Gods |
| hero level 10 | Undercurrent |
| hero level 20 | Scorn Guard |
| ★5 | Lash: Deals 25% extra damage. |
| ★10 | Wrath of Old Gods: Deals 25% extra damage. |
| ★15 | Undercurrent: Deals 25% extra damage. |
| ★20 | Scorn Guard: Shield effect increases by 25%. |
| ★25 | Lash: Extra damage increases to 60%. |
| ★30 | Wrath of Old Gods: Extra damage increases to 60%. |
| ★35 | Undercurrent: Extra damage increases to 60%. |
| hero level 30, ★40 | Tenacity |
| ★45 | Undercurrent: Extra damage increases to 120%. |
| ★45 | Scorn Guard: Shield Duration +2s |
| ★50 | Lash: Extra damage increases to 120%. |
| ★50 | Wrath of Old Gods: Extra damage increases to 120%. |
| ★50 | Scorn Guard: Shield effect increases by 55%. |
Progression
Hero levels
The hero has 150 levels, and reaching the last one costs
Antitoxin 5,248,471,500. The table shows the stats at reference levels:
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 2,815 | 14 | 17 |
| 50 | 98,090 | 522 | 611 |
| 100 | 577,160 | 3,080 | 3,602 |
| 150 | 1,374,136 | 7,331 | 8,574 |
Stars
Reaching 50 stars takes 975 shards (
Hastar Shard). Besides stats, stars unlock stronger versions of the skills, which makes them matter more than levels:
| Stars | HP | ATK | DEF | Cost |
|---|---|---|---|---|
| 10 | 47,580 | 253 | 295 | 3 |
| 25 | 140,601 | 749 | 876 | 8 |
| 40 | 273,594 | 1,461 | 1,708 | 35 |
| 50 | 392,544 | 2,093 | 2,448 | 60 |
Skill levels
Every skill goes up to level 40 with
Skill Badge: one skill costs 436,700 of them. The higher the level, the more hero stars it requires:
| Skill level | Stars | Amount |
|---|---|---|
| 5 | 20 | 300 |
| 10 | 30 | 1,200 |
| 20 | 40 | 6,900 |
| 30 | 50 | 18,400 |
| 40 | 50 | 33,400 |
Might at full progression
Gains from each progression system on its own. They show where to invest first:
| System | HP | ATK | DEF |
|---|---|---|---|
| Hero levels | 1,374,136 | 7,331 | 8,574 |
| Stars | 392,544 | 2,093 | 2,448 |
| Total | 1,766,680 | 9,424 | 11,021 |
How to play
Among the four SSR tanks Hastar comes last on HP and first on the ultimate. Levels give him 1,374,136 HP against 1,565,472 for Lucius and 1,530,683 for Bella, yet Wrath of Old Gods hits for 3,623.4% of ATK, where Lucius's Whirlwind Cut reaches 2,029.2% and Bella's Bloody Requiem 2,886.84%.
An SSR hero carries no server age condition, so Hastar is available from the first day, and the 10 shards that unlock him come from the Warlock Statue at level 20. He is worth levelling at once, because no other warlock tank exists until server day 42, when Ulfrid arrives, with Billy following on day 84.
His progression ends early. SSR heroes receive neither Awakening nor an Exclusive Weapon, so he stops at 1,766,680 HP and 9,424 ATK from levels and stars, less than Shadow's levels give on their own. Skills cost him the most: 436,700 badges for each of the four.
The best squad without a single UR hero is built around him: Celia, Lucius, Sivir, Bella and Hastar give +15% to stats and 9.3M effective HP. The second such squad keeps him alongside Grenwald and Stellar. Once Ulfrid and Billy arrive Hastar moves to the bench, where his support skill adds 10% to the squad.
Related pages
Best partners
The three best fives with Hastar by efficiency. Mark your own heroes and the picks will come only from them.
No heroes of yours marked yet: the squads are picked from every hero in the game.
My heroes: 0 marked
Survivability x damage: the balanced default for most fights.





Squad stats with faction bonus
Synergy
- Faction bonus +15% to HP, ATK and DEF: 4 warlocks + 1 warrior.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Billy 29%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 10.0M survivability: Hastar, Arthur.
- Roles: 4 tanks + 1 damage hero.
Key skills
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Annie, Candy (auto attack): 747% ATK damage
Arthur, Battle Shield (auto attack): 900% ATK damage
Why this is the best combination available
- Arthur's main contribution: 32% squad damage reduction, 8.4M of shields per fight. The best substitute among your heroes, Louis, does not match it: without Arthur the squad's result drops by 37%.
- Ulfrid's main contribution: 14% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Ulfrid the squad's result drops by 17%.
- Billy's main contribution: 29% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Billy the squad's result drops by 16%.
When to use it
- The best squad on the "Effectiveness" tab differs by the swap Hastar → Joker: it gains 30% more effectiveness but loses 0% effectiveness. Trade only when effectiveness is what matters.
- The best squad on the "Survivability" tab differs by the swap Hastar, Billy, Ulfrid, Annie → Marlena, Daskal, Harper, Louis: it gains 19% more survivability but loses 0% effectiveness. Trade only when survivability is what matters.
- The best squad on the "Max damage" tab differs by the swap Hastar, Arthur → Red Lady, Joker: it gains 42% more damage per second but loses 58% effectiveness. Trade only when damage per second is what matters.
- The best squad on the "Max power" tab differs by the swap Hastar, Billy, Annie → Daskal, Shadow, Louis: it gains 11% more power but loses 12% effectiveness. Trade only when power is what matters. Power is a storefront sum that ignores synergy; it decides less in a real fight.





Squad stats with faction bonus
Synergy
- Faction bonus +10% to HP, ATK and DEF: 3 warriors + 2 warlocks.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Billy 29%. The sum hits the model's 75% cap.
- Shields and healing add 13.1M survivability: Hastar, Arthur, Daskal.
- Roles: 4 tanks + 1 support.
Key skills
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
Daskal, Resolute Fight (passive): 22.5% HP shield
Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
Daskal, Battle Will (auto attack): 996% ATK damage
Harper, Bubble (auto attack): 747% ATK damage
Arthur, Battle Shield (auto attack): 900% ATK damage





Squad stats with faction bonus
Synergy
- Faction bonus +5% to HP, ATK and DEF: 3 warlocks + 1 warrior + 1 ranger.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Louis 29%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 9.1M survivability: Hastar, Arthur.
- Roles: 4 tanks + 1 damage hero.
Key skills
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Louis, Shackles (auto attack): 996% ATK damage
Joker, Deal Cards (auto attack): 747% ATK damage
Open in the builderAdd Hastar to my roster
How this is calculated
Stats are taken at full investment (level and star template, personal growth ratio, awakening and exclusive gear). Over a 30-second fight every skill casts on its cooldown, the first cast at its initial delay. Survivability = (HP + shields + healing) / (1 − damage reduction, capped at 75%). Defense and troops are computed server-side and are outside the model. Index 100 = the best squad built from all heroes in the game.
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Louis
Shackles
Ulfrid
Sharp Claw
Battle Shield
Hastar
Bella
Bloody Requiem
Lucius
Whirlwind Cut
Throat Bite
Decapitation
Durant
Leap Slash
Deadly Pierce
Resolute Fight