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Nicole: skills, upgrades and Might

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Nicole hero card
Nicole

Nicole is a UR warlock who plays as support. Fully upgraded, she reaches 920,570 Might, rank 3 of 5 among the game's support heroes. Unlocking her takes 10 shards (:item-shard-nicole: Nicole Shard), and the shards become available once the :building-warlock-statue: Warlock Statue reaches level 20. Nicole does not appear in the hero list until server day 98.

StatValue
FactionWarlock
Rolesupport
RarityUR
Max Might920,570
Max stars50
Attack speedone hit every 0.83 s
Shards to unlock:item-shard-nicole: Nicole Shard × 10
Faction building:building-warlock-statue: Warlock Statue, level 20
Skills5, full set
TraitHelpful
Faction advantageWarlocks take 20% less damage from Rangers
Unlocks on the serverfrom server day 98
Awakening openson day 169 of the season
Exclusive weaponon day 92 of the season

Awakening and the Exclusive Weapon follow their own schedules, unrelated to when the hero appears. The awakening tab appears on day 169 of the season: it opens for the fifteen UR heroes one at a time, one every two weeks, with the last tab on day 197. The Exclusive Weapon becomes available on day 92 of the season.

Why she matters

Role: The only support who heals through ordinary attacks, since her auto attack :skill-nicole-1: Ember Dust also heals the weakest ally. That keeps the healing continuous. Her ultimate :skill-nicole-2: Inferno Array hits every enemy for 3,150%, more than any other skill in this role, and deals extra damage to burning targets.

Worth investing: Nicole reaches the same maximum Might as Harper and Bell (920,570) and sits in tier A. She appears later than any other UR hero, on server day 98, so investing in her makes sense in a warlock squad and after Harper.

Skills

1. :skill-nicole-1: Ember Dust

“Ember Dust” skill icon
Ember Dust

Auto Attack · Physical DMG

Releases flame to inflict 87.15% ATK Physical DMG to a single target, and heals the ally with the lowest HP for 10k + 50% of ATK.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★5Deals 40% extra damage and restores 5k HP
★25Extra damage increases to 100%, extra HP recovery increases to 15k
★50Extra damage increases to 200%, extra HP recovery increases to 30k

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars87.15%103.75%124.5%249%
★5122.01%145.25%174.3%348.6%
★25174.3%207.5%249%498%
★50261.45%311.25%373.5%747%

2. :skill-nicole-2: Inferno Array

“Inferno Array” skill icon
Inferno Array

Ultimate Skill · Physical DMG · Cooldown 15s · Unlocks at: hero level 5

Summons a pillar of fire, dealing 367.5% ATK Physical DMG to all enemies. If targets are [Burning], damage increases by 20.5%.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★10Deals 100% extra damage.
★30Extra damage increases to 200%.
★50Damage from [Burn] status increases by 5%

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars367.5% / 20.5%437.5% / 22.5%525% / 25%1,050% / 40%
★10735% / 20.5%875% / 22.5%1,050% / 25%2,100% / 40%
★301,102.5% / 20.5%1,312.5% / 22.5%1,575% / 25%3,150% / 40%
★501,102.5% / 25.5%1,312.5% / 27.5%1,575% / 30%3,150% / 45%

3. :skill-nicole-3: Heartwarming Flame

“Heartwarming Flame” skill icon
Heartwarming Flame

Active Skill · Cooldown 5s · Unlocks at: hero level 10

Throws 2 fireballs, healing the 2 lowest-HP allies for 80k + 27.3% ATK.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★15Restores 80k extra HP, healing ATK bonus increases by an extra 70%
★35Restores 150k extra HP, healing ATK bonus increases by an extra 140%
★45Restores 250k extra HP, healing ATK bonus increases by an extra 210%

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars27.3%32.5%39%78%
★1546.41%55.25%66.3%132.6%
★3565.52%78%93.6%187.2%
★4584.63%100.75%120.9%241.8%

4. :skill-nicole-4: Flame Soul Power

“Flame Soul Power” skill icon
Flame Soul Power

Passive Skill · Unlocks at: hero level 20

In battle, all allied Warlock Heroes ATK +4.1%

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★20All allied Warlock Heroes' Attack Speed +3.5%
★45ATK bonus increases by 2%
★50All Warlock Heroes Attack Speed +6.5%

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars4.1%4.5%5%8%
★204.1%4.5%5%8%
★456.1%6.5%7%10%
★506.1%6.5%7%10%

5. :skill-nicole-5: Tenacity

“Tenacity” skill icon
Tenacity

Support Skill · Unlocks at: hero level 30, ★40

ATK, HP, and DEF +20%; skill cooldown speed +10%.

Support skill: active while the hero is outside the main squad.

Compared to other heroes

Below, Nicole is compared with the other heroes of the same role, of which the game has 5 in total. Skill numbers are taken at the final star threshold and the maximum skill level.

Stats

The twelve strongest heroes of the role by Might. Growth is the personal multiplier applied to the stat gain per level, so a higher one means more from the same upgrades.

HeroFactionRarityMax MightHP growthATK growthDEF growth
HarperWarriorUR920,5700.71.30.94
BellRangerUR920,5700.71.30.94
NicoleWarlockUR920,5700.71.30.94
StellarWarlockSSR695,5110.520.80.64
CeliaWarriorSSR691,6550.50.820.63

Skill numbers

Ember Dust · damage multiplier · rank 3 of 5

HeroFactionSkillSkill typeDMG, % of ATKArea
:hero-harper: HarperWarrior:skill-harper-1: BubbleAuto Attack747%single target
:hero-bell: BellRanger:skill-bell-1: Musical NoteAuto Attack747%single target
:hero-nicole: NicoleWarlock:skill-nicole-1: Ember DustAuto Attack747%single target
:hero-stellar: StellarWarlock:skill-stellar-1: MeteoriteAuto Attack594%single target
:hero-celia: CeliaWarrior:skill-celia-1: Flying BladeAuto Attack297%single target

Stronger: :hero-harper: Harper, :skill-harper-1: Bubble hits for 747% of ATK on a single target.

Inferno Array · damage multiplier · rank 1 of 2

HeroFactionSkillSkill typeDMG, % of ATKArea
:hero-nicole: NicoleWarlock:skill-nicole-2: Inferno ArrayUltimate Skill3,150%area
:hero-celia: CeliaWarrior:skill-celia-2: Ricochet BladeUltimate Skill1,956.24%single target

Closest counterpart: :hero-celia: Celia, :skill-celia-2: Ricochet Blade hits for 1,956.24% of ATK on a single target.

Heartwarming Flame · healing · rank 3 of 3

HeroFactionSkillSkill typeHealing, %Heals
:hero-stellar: StellarWarlock:skill-stellar-4: Final StarlightPassive Skill1,320%for allies
:hero-bell: BellRanger:skill-bell-3: Healing SoundActive Skill540%for allies
:hero-nicole: NicoleWarlock:skill-nicole-3: Heartwarming FlameActive Skill241.8%for allies

Stronger: :hero-stellar: Stellar, :skill-stellar-4: Final Starlight heals for 1,320% for allies.

Upgrade order

Skill priority: Heartwarming Flame comes first, the only skill of hers that heals two allies at once. Inferno Array is next for its 3,150% against every enemy. Flame Soul Power follows, and the auto attack :skill-nicole-1: Ember Dust comes last with the support skill: it heals the lowest-HP ally, yet its damage stops at 747% even with 50 stars.

What stars and levels unlock

Every threshold of the hero in one list, from the first level to the last stars, together with the skills and upgrades they unlock.

ConditionUnlocks
from the start:skill-nicole-1: Ember Dust
hero level 5:skill-nicole-2: Inferno Array
hero level 10:skill-nicole-3: Heartwarming Flame
hero level 20:skill-nicole-4: Flame Soul Power
★5:skill-nicole-1: Ember Dust: Deals 40% extra damage and restores 5k HP
★10:skill-nicole-2: Inferno Array: Deals 100% extra damage.
★15:skill-nicole-3: Heartwarming Flame: Restores 80k extra HP, healing ATK bonus increases by an extra 70%
★20:skill-nicole-4: Flame Soul Power: All allied Warlock Heroes' Attack Speed +3.5%
★25:skill-nicole-1: Ember Dust: Extra damage increases to 100%, extra HP recovery increases to 15k
★30:skill-nicole-2: Inferno Array: Extra damage increases to 200%.
★35:skill-nicole-3: Heartwarming Flame: Restores 150k extra HP, healing ATK bonus increases by an extra 140%
hero level 30, ★40:skill-nicole-5: Tenacity
★45:skill-nicole-3: Heartwarming Flame: Restores 250k extra HP, healing ATK bonus increases by an extra 210%
★45:skill-nicole-4: Flame Soul Power: ATK bonus increases by 2%
★50:skill-nicole-1: Ember Dust: Extra damage increases to 200%, extra HP recovery increases to 30k
★50:skill-nicole-2: Inferno Array: Damage from [Burn] status increases by 5%
★50:skill-nicole-4: Flame Soul Power: All Warlock Heroes Attack Speed +6.5%

Progression

Hero levels

The hero has 150 levels, and reaching the last one costs :res-antidote: Antitoxin 5,248,471,500. The table shows the stats at reference levels:

LevelHPATKDEF
13,7435137
50112,9901,4961,082
100511,4076,7864,907
1501,217,58816,15011,678

Stars

Reaching 50 stars takes 975 shards (:item-shard-nicole: Nicole Shard). Besides stats, stars unlock stronger versions of the skills, which makes them matter more than levels:

StarsHPATKDEFCost
1042,1595574033
25124,5831,6501,1938
40242,4253,2192,32735
50347,8244,6123,33560

Skill levels

Every skill goes up to level 40 with :item-skill-badge: Skill Badge: one skill costs 436,700 of them. The higher the level, the more hero stars it requires:

Skill levelStarsAmount
520300
10301,200
20406,900
305018,400
405033,400

Awakening

40 levels, 2,870 awakening shards in total (Nicole Awaken Shard). At max it adds:

  • HP +425,119, ATK +12,119, DEF +3,812
  • DMG RES +5%

Exclusive Weapon

“Flame Cloak”, upgraded to 50 stars. At max it adds:

  • HP +1,251,000, ATK +8,750, DEF +8,750
  • Hero DEF +10%
  • Hero HP +10%
  • Hero ATK +10%
  • Hero Energy DMG Taken +10%
  • Hero Physical DMG Taken +10%
  • Hero DMG Dealt +10%

Might at full progression

Gains from each progression system on its own. They show where to invest first:

SystemHPATKDEF
Hero levels1,217,58816,15011,678
Stars347,8244,6123,335
Awakening425,11912,1193,812
Exclusive Weapon1,251,0008,7508,750
Total3,241,53041,63127,575

How to play

The three UR support heroes share the same maximum Might, 920,570, and what separates them is what they do in battle. Nicole heals two allies at once for 330,000 plus 241.8% of ATK, Bell heals one for 540% of ATK, and Harper heals nobody, raising the attack of the whole squad by 34.5% instead.

Nicole enters the hero list on server day 98, later than any other UR hero, and her Awakening opens on season day 169. Her guaranteed free shards number 4, the same as Billy, and she is absent from the summon guarantee, so by the time she is unlocked a squad is usually long since built around Harper.

Stars are the bottleneck, because the healing grows with them. Her auto attack adds 5,000 to the base 10,000 at ★5, then 15,000 at ★25 and 30,000 at ★50, while Heartwarming Flame adds 80,000 at ★15, then 150,000 at ★35 and 250,000 at ★45. Forty-five stars take 675 shards out of 975.

Nicole completes a warlock squad: five warlocks give +20% to stats, and all five UR heroes of that faction are on hand by then, Ulfrid, Billy, Annie, Joker and Nicole herself. With Annie she shares the burn plan, as Inferno Array hits every enemy for 3,150% and adds 45% against burning targets.

Best partners

The three best fives with Nicole by efficiency. Mark your own heroes and the picks will come only from them.

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UR 15

SSR 12

SR 4

Survivability x damage: the balanced default for most fights.

Squad 194.6 out of 100, where 100 is the game's best squad
Nicolesupport
Arthurtank
Billytank
Ulfridtank
Anniedamage

Squad stats with faction bonus

23.4 M HP220,893 ATK179,901 DEF134.9 M survivability2.9 M damage/s4.9 M power

Synergy

  • Faction bonus +15% to HP, ATK and DEF: 4 warlocks + 1 warrior.
  • Incoming damage reduced by 75% for the squad: Arthur 32%, Billy 29%, Ulfrid 14%. The sum hits the model's 75% cap.
  • Shields and healing add 10.4M survivability: Nicole, Arthur.
  • Roles: 3 tanks + 1 damage hero + 1 support.

Key skills

  • Nicole, Heartwarming Flame (every 5s): 241.8% ATK healing
  • Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
  • Arthur, Strong Will (passive): −9% damage taken by tanks
  • Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
  • Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
  • Ulfrid, Sharp Claw (auto attack): 996% ATK damage
  • Annie, Candy (auto attack): 747% ATK damage
  • Nicole, Ember Dust (auto attack): 747% ATK damage

Why this is the best combination available

  • Arthur's main contribution: 32% squad damage reduction, 8.4M of shields per fight. The best substitute among your heroes, Louis, does not match it: without Arthur the squad's result drops by 35%.
  • Ulfrid's main contribution: 14% squad damage reduction. The best substitute among your heroes, Harper, does not match it: without Ulfrid the squad's result drops by 17%.
  • Billy's main contribution: 29% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Billy the squad's result drops by 16%.

When to use it

  • The best squad on the "Effectiveness" tab differs by the swap Nicole → Joker: it gains 6% more effectiveness but loses 0% effectiveness. Trade only when effectiveness is what matters.
  • The best squad on the "Survivability" tab differs by the swap Nicole, Billy, Ulfrid, Annie → Marlena, Daskal, Harper, Louis: it gains 12% more survivability but loses 0% effectiveness. Trade only when survivability is what matters.
  • The best squad on the "Max damage" tab differs by the swap Nicole, Arthur → Red Lady, Joker: it gains 23% more damage per second but loses 66% effectiveness. Trade only when damage per second is what matters.
  • The best squad on the "Max power" tab differs by the swap Nicole, Billy, Annie → Daskal, Shadow, Louis: it gains 7% more power but loses 28% effectiveness. Trade only when power is what matters. Power is a storefront sum that ignores synergy; it decides less in a real fight.
Squad 283.0 out of 100, where 100 is the game's best squad
Nicolesupport
Arthurtank
Daskaltank
Harpersupport
Billytank

Squad stats with faction bonus

21.9 M HP206,133 ATK156,758 DEF141.3 M survivability2.5 M damage/s4.9 M power

Synergy

  • Faction bonus +10% to HP, ATK and DEF: 3 warriors + 2 warlocks.
  • Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Billy 29%. The sum hits the model's 75% cap.
  • Shields and healing add 13.4M survivability: Nicole, Arthur, Daskal.
  • Roles: 3 tanks + 2 supports.

Key skills

  • Nicole, Heartwarming Flame (every 5s): 241.8% ATK healing
  • Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
  • Arthur, Strong Will (passive): −9% damage taken by tanks
  • Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
  • Daskal, Resolute Fight (passive): 22.5% HP shield
  • Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
  • Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
  • Daskal, Battle Will (auto attack): 996% ATK damage
  • Nicole, Ember Dust (auto attack): 747% ATK damage
  • Harper, Bubble (auto attack): 747% ATK damage
Squad 377.5 out of 100, where 100 is the game's best squad
Nicolesupport
Arthurtank
Louistank
Ulfridtank
Jokerdamage

Squad stats with faction bonus

21.1 M HP197,602 ATK149,632 DEF122.1 M survivability2.7 M damage/s5.0 M power

Synergy

  • Faction bonus +5% to HP, ATK and DEF: 3 warlocks + 1 warrior + 1 ranger.
  • Incoming damage reduced by 75% for the squad: Arthur 32%, Louis 29%, Ulfrid 14%. The sum hits the model's 75% cap.
  • Shields and healing add 9.5M survivability: Nicole, Arthur.
  • Roles: 3 tanks + 1 damage hero + 1 support.

Key skills

  • Nicole, Heartwarming Flame (every 5s): 241.8% ATK healing
  • Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
  • Arthur, Strong Will (passive): −9% damage taken by tanks
  • Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
  • Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
  • Ulfrid, Sharp Claw (auto attack): 996% ATK damage
  • Louis, Shackles (auto attack): 996% ATK damage
  • Joker, Deal Cards (auto attack): 747% ATK damage

Open in the builderAdd Nicole to my roster

How this is calculated

Stats are taken at full investment (level and star template, personal growth ratio, awakening and exclusive gear). Over a 30-second fight every skill casts on its cooldown, the first cast at its initial delay. Survivability = (HP + shields + healing) / (1 − damage reduction, capped at 75%). Defense and troops are computed server-side and are outside the model. Index 100 = the best squad built from all heroes in the game.

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