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Celia: skills, upgrades and Might

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Celia hero card
Celia

Celia is an SSR warrior who plays as support. Fully upgraded, she reaches 691,655 Might, rank 5 of 5 among the game's support heroes. Unlocking her takes 10 shards (:item-shard-celia: Celia Shard), and the shards become available once the :building-warrior-statue: Warrior Statue reaches level 20.

StatValue
FactionWarrior
Rolesupport
RaritySSR
Max Might691,655
Max stars50
Attack speedone hit every 0.5 s
Shards to unlock:item-shard-celia: Celia Shard × 10
Faction building:building-warrior-statue: Warrior Statue, level 20
Skills5, full set
TraitDiligent
Faction advantageWarriors take 20% less damage from Warlocks

Why she matters

Role: A support for warrior squads who neither heals nor shields, paying off on hunts through extra loot. Her passive :skill-celia-4: Ultimate Hunt raises the squad's damage against monsters and returns more of three resource types from resource and elite monsters: 20.5% with no stars and 60% fully raised. Her own biggest hit is :skill-celia-2: Ricochet Blade at 1,956.24% of ATK.

Worth investing: Celia is last of the five support heroes by maximum Might (691,655) and sits in tier B. She is worth levelling in an early squad, where she fills the support slot and completes the full warrior faction bonus, and once Harper arrives her place in the main squad runs out.

Skills

1. :skill-celia-1: Flying Blade

“Flying Blade” skill icon
Flying Blade

Auto Attack · Physical DMG

Throws a dagger, dealing 47.25% ATK Physical DMG to a single target.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★5Deals 25% extra damage.
★25Extra damage increases to 60%.
★50Extra damage increases to 120%.

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars47.25%56.25%67.5%135%
★559.06%70.31%84.38%168.75%
★2575.6%90%108%216%
★50103.95%123.75%148.5%297%

2. :skill-celia-2: Ricochet Blade

“Ricochet Blade” skill icon
Ricochet Blade

Ultimate Skill · Physical DMG · Cooldown 9s · Unlocks at: hero level 5

Throws a dagger that ricochets 3 times, dealing 311.22% ATK Physical DMG to 3 random targets.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★10Deals 25% extra damage.
★30Extra damage increases to 60%.
★50Extra damage increases to 120%.

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars311.22%370.5%444.6%889.2%
★10389.02%463.12%555.75%1,111.5%
★30497.95%592.8%711.36%1,422.72%
★50684.68%815.1%978.12%1,956.24%

3. :skill-celia-3: Deadly Lotus

“Deadly Lotus” skill icon
Deadly Lotus

Active Skill · Physical DMG · Cooldown 5s · Unlocks at: hero level 10

Throws 2 daggers simultaneously, dealing 214.2% ATK Physical DMG to 2 random targets.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★15Deals 25% extra damage.
★35Extra damage increases to 60%.
★45Extra damage increases to 120%.

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars214.2%255%306%612%
★15267.75%318.75%382.5%765%
★35342.72%408%489.6%979.2%
★45471.24%561%673.2%1,346.4%

4. :skill-celia-4: Ultimate Hunt

“Ultimate Hunt” skill icon
Ultimate Hunt

Passive Skill · Unlocks at: hero level 20

In combat, increases damage dealt to monsters by 6.15%; increases 3 types of resources obtained from defeating Resource and Elite Monsters by 20.5% for the squad.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★20Damage bonus increases by 1.2%. Resource bonus increases by 4%.
★45Damage bonus increases by 1.8%. Resource bonus increases by 6%.
★50Damage bonus increases by 3%. Resource bonus increases by 10%.

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars6.15% / 20.5%6.75% / 22.5%7.5% / 25%12% / 40%
★207.35% / 24.5%7.95% / 26.5%8.7% / 29%13.2% / 44%
★459.15% / 30.5%9.75% / 32.5%10.5% / 35%15% / 50%
★5012.15% / 40.5%12.75% / 42.5%13.5% / 45%18% / 60%

5. :skill-celia-5: Tenacity

“Tenacity” skill icon
Tenacity

Support Skill · Unlocks at: hero level 30, ★40

ATK, HP and DEF+10%

Support skill: active while the hero is outside the main squad.

Compared to other heroes

Below, Celia is compared with the other heroes of the same role, of which the game has 5 in total. Skill numbers are taken at the final star threshold and the maximum skill level.

Stats

The twelve strongest heroes of the role by Might. Growth is the personal multiplier applied to the stat gain per level, so a higher one means more from the same upgrades.

HeroFactionRarityMax MightHP growthATK growthDEF growth
HarperWarriorUR920,5700.71.30.94
BellRangerUR920,5700.71.30.94
NicoleWarlockUR920,5700.71.30.94
StellarWarlockSSR695,5110.520.80.64
CeliaWarriorSSR691,6550.50.820.63

Skill numbers

Flying Blade · damage multiplier · rank 5 of 5

HeroFactionSkillSkill typeDMG, % of ATKArea
:hero-harper: HarperWarrior:skill-harper-1: BubbleAuto Attack747%single target
:hero-bell: BellRanger:skill-bell-1: Musical NoteAuto Attack747%single target
:hero-nicole: NicoleWarlock:skill-nicole-1: Ember DustAuto Attack747%single target
:hero-stellar: StellarWarlock:skill-stellar-1: MeteoriteAuto Attack594%single target
:hero-celia: CeliaWarrior:skill-celia-1: Flying BladeAuto Attack297%single target

Stronger: :hero-harper: Harper, :skill-harper-1: Bubble hits for 747% of ATK on a single target.

Ricochet Blade · damage multiplier · rank 2 of 2

HeroFactionSkillSkill typeDMG, % of ATKArea
:hero-nicole: NicoleWarlock:skill-nicole-2: Inferno ArrayUltimate Skill3,150%area
:hero-celia: CeliaWarrior:skill-celia-2: Ricochet BladeUltimate Skill1,956.24%single target

Stronger: :hero-nicole: Nicole, :skill-nicole-2: Inferno Array hits for 3,150% of ATK in an area.

Deadly Lotus · damage multiplier · rank 2 of 2

HeroFactionSkillSkill typeDMG, % of ATKArea
:hero-stellar: StellarWarlock:skill-stellar-3: Destructive CometActive Skill1,930.5%area
:hero-celia: CeliaWarrior:skill-celia-3: Deadly LotusActive Skill1,346.4%single target

Stronger: :hero-stellar: Stellar, :skill-stellar-3: Destructive Comet hits for 1,930.5% of ATK in an area.

Upgrade order

Skill priority: Ricochet Blade comes first as her largest hit. Deadly Lotus is next, since it strikes two targets and returns in 5 seconds against 9 for the ultimate. Ultimate Hunt follows for the extra monster loot, and the auto attack :skill-celia-1: Flying Blade comes last with the support skill, since its 297% at 50 stars work through the rate of fire rather than the size of the hit.

What stars and levels unlock

Every threshold of the hero in one list, from the first level to the last stars, together with the skills and upgrades they unlock.

ConditionUnlocks
from the start:skill-celia-1: Flying Blade
hero level 5:skill-celia-2: Ricochet Blade
hero level 10:skill-celia-3: Deadly Lotus
hero level 20:skill-celia-4: Ultimate Hunt
★5:skill-celia-1: Flying Blade: Deals 25% extra damage.
★10:skill-celia-2: Ricochet Blade: Deals 25% extra damage.
★15:skill-celia-3: Deadly Lotus: Deals 25% extra damage.
★20:skill-celia-4: Ultimate Hunt: Damage bonus increases by 1.2%. Resource bonus increases by 4%.
★25:skill-celia-1: Flying Blade: Extra damage increases to 60%.
★30:skill-celia-2: Ricochet Blade: Extra damage increases to 60%.
★35:skill-celia-3: Deadly Lotus: Extra damage increases to 60%.
hero level 30, ★40:skill-celia-5: Tenacity
★45:skill-celia-3: Deadly Lotus: Extra damage increases to 120%.
★45:skill-celia-4: Ultimate Hunt: Damage bonus increases by 1.8%. Resource bonus increases by 6%.
★50:skill-celia-1: Flying Blade: Extra damage increases to 120%.
★50:skill-celia-2: Ricochet Blade: Extra damage increases to 120%.
★50:skill-celia-4: Ultimate Hunt: Damage bonus increases by 3%. Resource bonus increases by 10%.

Progression

Hero levels

The hero has 150 levels, and reaching the last one costs :res-antidote: Antitoxin 5,248,471,500. The table shows the stats at reference levels:

LevelHPATKDEF
11,7822015
5062,082726557
100365,2914,2813,289
150869,70610,1897,828

Stars

Reaching 50 stars takes 975 shards (:item-shard-celia: Celia Shard). Besides stats, stars unlock stronger versions of the skills, which makes them matter more than levels:

StarsHPATKDEFCost
1030,1143512703
2588,9881,0418008
40173,1612,0301,56035
50248,4462,9092,23560

Skill levels

Every skill goes up to level 40 with :item-skill-badge: Skill Badge: one skill costs 436,700 of them. The higher the level, the more hero stars it requires:

Skill levelStarsAmount
520300
10301,200
20406,900
305018,400
405033,400

Might at full progression

Gains from each progression system on its own. They show where to invest first:

SystemHPATKDEF
Hero levels869,70610,1897,828
Stars248,4462,9092,235
Total1,118,15213,09810,063

How to play

Celia is fifth of the five support heroes by maximum Might (691,655), 3,856 behind Stellar and 228,915 behind Harper. She has no heal, but her auto attack lands every 0.5 seconds, twice as often as Stellar's and more often than any other hero's in the game. Her ultimate, Ricochet Blade, hits three targets for 1,956.24%.

SSR heroes carry no server age condition, so Celia covers the support place from day one. Harper, the hero she eventually gives way to, enters the list only on server day 21, and the recruit guarantee covers those shards. Until then Celia is the only support among the warriors.

The main reason to field her grows with stars: Ultimate Hunt adds 4% to the loot from resource and elite monsters at the twentieth star, 6% at the forty-fifth and 10% at the fiftieth, reaching 60% only at the end of the scale, with squad damage against monsters at 18%. The scale costs 975 shards, and without awakening or a weapon Celia tops out at 1,118,152 HP.

Celia is a warrior, and that is her strongest argument: with Arthur and Marlena she completes the full +20% faction bonus. Two of the five reachable UR squads stand on that five, and the best of them reaches 37.3M survivability and 15 effectiveness.

Best partners

The three best fives with Celia by efficiency. Mark your own heroes and the picks will come only from them.

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UR 15

SSR 12

SR 4

Survivability x damage: the balanced default for most fights.

Squad 172.1 out of 100, where 100 is the game's best squad
Celiasupport
Arthurtank
Daskaltank
Billytank
Ulfridtank

Squad stats with faction bonus

21.0 M HP166,841 ATK139,251 DEF134.9 M survivability2.2 M damage/s4.8 M power

Synergy

  • Faction bonus +10% to HP, ATK and DEF: 3 warriors + 2 warlocks.
  • Incoming damage reduced by 75% for the squad: Arthur 32%, Billy 29%, Ulfrid 14%. The sum hits the model's 75% cap.
  • Shields and healing add 12.8M survivability: Arthur, Daskal.
  • Roles: 4 tanks + 1 support.

Key skills

  • Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
  • Arthur, Strong Will (passive): −9% damage taken by tanks
  • Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
  • Daskal, Resolute Fight (passive): 22.5% HP shield
  • Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
  • Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
  • Ulfrid, Sharp Claw (auto attack): 996% ATK damage
  • Daskal, Battle Will (auto attack): 996% ATK damage
  • Arthur, Battle Shield (auto attack): 900% ATK damage

Why this is the best combination available

  • Arthur's main contribution: 32% squad damage reduction, 8.4M of shields per fight. The best substitute among your heroes, Louis, does not match it: without Arthur the squad's result drops by 45%.
  • Billy's main contribution: 29% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Billy the squad's result drops by 9%.
  • Daskal's main contribution: 2.0M of shields per fight, 1.2M of healing per fight. The best substitute among your heroes, Annie, does not match it: without Daskal the squad's result drops by 5%.

When to use it

  • The best squad on the "Effectiveness" tab differs by the swap Celia, Daskal → Annie, Joker: it gains 39% more effectiveness but loses 0% effectiveness. Trade only when effectiveness is what matters.
  • The best squad on the "Survivability" tab differs by the swap Celia, Billy, Ulfrid → Marlena, Harper, Louis: it gains 12% more survivability but loses 0% effectiveness. Trade only when survivability is what matters.
  • The best squad on the "Max damage" tab differs by the swap Celia, Arthur, Daskal → Red Lady, Annie, Joker: it gains 62% more damage per second but loses 55% effectiveness. Trade only when damage per second is what matters.
  • The best squad on the "Max power" tab differs by the swap Celia, Billy → Shadow, Louis: it gains 9% more power but loses 5% effectiveness. Trade only when power is what matters. Power is a storefront sum that ignores synergy; it decides less in a real fight.
Squad 270.8 out of 100, where 100 is the game's best squad
Celiasupport
Arthurtank
Daskaltank
Harpersupport
Louistank

Squad stats with faction bonus

21.1 M HP180,119 ATK144,479 DEF137.9 M survivability2.1 M damage/s4.8 M power

Synergy

  • Faction bonus +15% to HP, ATK and DEF: 4 warriors + 1 ranger.
  • Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Louis 29%. The sum hits the model's 75% cap.
  • Shields and healing add 13.4M survivability: Arthur, Daskal.
  • Roles: 3 tanks + 2 supports.

Key skills

  • Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
  • Arthur, Strong Will (passive): −9% damage taken by tanks
  • Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
  • Daskal, Resolute Fight (passive): 22.5% HP shield
  • Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
  • Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
  • Louis, Shackles (auto attack): 996% ATK damage
  • Daskal, Battle Will (auto attack): 996% ATK damage
  • Harper, Bubble (auto attack): 747% ATK damage
Squad 366.7 out of 100, where 100 is the game's best squad
Celiasupport
Arthurtank
Marlenadamage
Harpersupport
Billytank

Squad stats with faction bonus

19.5 M HP195,507 ATK158,347 DEF116.7 M survivability2.4 M damage/s4.6 M power

Synergy

  • Faction bonus +15% to HP, ATK and DEF: 4 warriors + 1 warlock.
  • Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Billy 29%. The sum hits the model's 75% cap.
  • Shields and healing add 9.7M survivability: Arthur.
  • Roles: 2 tanks + 1 damage hero + 2 supports.

Key skills

  • Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
  • Arthur, Strong Will (passive): −9% damage taken by tanks
  • Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
  • Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
  • Marlena, Skybreaker Slash (auto attack): 783% ATK damage
  • Harper, Bubble (auto attack): 747% ATK damage
  • Arthur, Battle Shield (auto attack): 900% ATK damage

Open in the builderAdd Celia to my roster

How this is calculated

Stats are taken at full investment (level and star template, personal growth ratio, awakening and exclusive gear). Over a 30-second fight every skill casts on its cooldown, the first cast at its initial delay. Survivability = (HP + shields + healing) / (1 − damage reduction, capped at 75%). Defense and troops are computed server-side and are outside the model. Index 100 = the best squad built from all heroes in the game.

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