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Bell is a UR ranger who plays as support. Fully upgraded, she reaches 920,570 Might, rank 2 of 5 among the game's support heroes. Unlocking her takes 10 shards (
Bell Shard), and the shards become available once the
Ranger Statue reaches level 20. Bell does not appear in the hero list until server day 70.
| Stat | Value |
|---|---|
| Faction | Ranger |
| Role | support |
| Rarity | UR |
| Max Might | 920,570 |
| Max stars | 50 |
| Attack speed | one hit every 0.83 s |
| Shards to unlock | Bell Shard × 10 |
| Faction building | Ranger Statue, level 20 |
| Skills | 5, full set |
| Trait | Diligent |
| Faction advantage | Rangers take 20% less damage from Warriors |
| Unlocks on the server | from server day 70 |
| Awakening opens | on day 197 of the season |
| Exclusive weapon | on day 120 of the season |
Awakening and the Exclusive Weapon follow their own schedules, unrelated to when the hero appears. The awakening tab appears on day 197 of the season: it opens for the fifteen UR heroes one at a time, one every two weeks, with the last tab on day 197. The Exclusive Weapon becomes available on day 120 of the season.
Why she matters
Role: A healing support for a ranger squad, whose
Healing Sound restores 540% of ATK to the lowest-HP ally. The heal lands every 5 seconds, and the ultimate
Inspiration raises the attack of the three strongest allies by 55%, more than any other support provides.
Worth investing: Bell reaches exactly the same maximum Might as Harper and Nicole (920,570), all three sit in tier A and differ only in their skills. She arrives late, on server day 70, and the game's best squad manages without her, so she comes after Harper in the investment queue.
Skills
1.
Musical Note

Auto Attack · Physical DMG
Waves a bell to release musical notes, dealing 87.15% ATK Physical DMG to a single target.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★5 | Deals 40% extra damage. |
| ★25 | Extra damage increases to 100%. |
| ★50 | Extra damage increases to 200%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 87.15% | 103.75% | 124.5% | 249% |
| ★5 | 122.01% | 145.25% | 174.3% | 348.6% |
| ★25 | 174.3% | 207.5% | 249% | 498% |
| ★50 | 261.45% | 311.25% | 373.5% | 747% |
2.
Inspiration

Ultimate Skill · Cooldown 14s · Unlocks at: hero level 5
Inspires the 2 highest-ATK allies, increasing their ATK by 25.62% for 5s.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★10 | Effect increases by 5%. |
| ★30 | Effect Duration +2s |
| ★50 | Target +1 |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 25.62% | 28.12% | 31.25% | 50% |
| ★10 | 30.62% | 33.12% | 36.25% | 55% |
| ★30 | 30.62% | 33.12% | 36.25% | 55% |
| ★50 | 30.62% | 33.12% | 36.25% | 55% |
3.
Healing Sound

Active Skill · Cooldown 5s · Unlocks at: hero level 10
Heals the lowest-HP ally for 63% ATK.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★15 | Restores 40% extra HP. |
| ★35 | Extra HP recovery increases to 100%. |
| ★45 | Extra HP recovery increases to 200%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 63% | 75% | 90% | 180% |
| ★15 | 88.2% | 105% | 126% | 252% |
| ★35 | 126% | 150% | 180% | 360% |
| ★45 | 189% | 225% | 270% | 540% |
4.
Battle Anthem

Passive Skill · Unlocks at: hero level 20
During battle, increases ATK of all allied Ranger Heroes by 6.15%.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★20 | Effect increases by 1.2%. |
| ★45 | Effect increases by 1.8%. |
| ★50 | Effect increases by 3%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 6.15% | 6.75% | 7.5% | 12% |
| ★20 | 7.35% | 7.95% | 8.7% | 13.2% |
| ★45 | 9.15% | 9.75% | 10.5% | 15% |
| ★50 | 12.15% | 12.75% | 13.5% | 18% |
5.
Tenacity

Support Skill · Unlocks at: hero level 30, ★40
ATK, HP, and DEF +20%; skill cooldown speed +10%.
Support skill: active while the hero is outside the main squad.
Compared to other heroes
Below, Bell is compared with the other heroes of the same role, of which the game has 5 in total. Skill numbers are taken at the final star threshold and the maximum skill level.
Stats
The twelve strongest heroes of the role by Might. Growth is the personal multiplier applied to the stat gain per level, so a higher one means more from the same upgrades.
| Hero | Faction | Rarity | Max Might | HP growth | ATK growth | DEF growth |
|---|---|---|---|---|---|---|
| Harper | Warrior | UR | 920,570 | 0.7 | 1.3 | 0.94 |
| Bell | Ranger | UR | 920,570 | 0.7 | 1.3 | 0.94 |
| Nicole | Warlock | UR | 920,570 | 0.7 | 1.3 | 0.94 |
| Stellar | Warlock | SSR | 695,511 | 0.52 | 0.8 | 0.64 |
| Celia | Warrior | SSR | 691,655 | 0.5 | 0.82 | 0.63 |
Skill numbers
Musical Note · damage multiplier · rank 2 of 5
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Harper | Warrior | Bubble | Auto Attack | 747% | single target |
Bell | Ranger | Musical Note | Auto Attack | 747% | single target |
Nicole | Warlock | Ember Dust | Auto Attack | 747% | single target |
Stellar | Warlock | Meteorite | Auto Attack | 594% | single target |
Celia | Warrior | Flying Blade | Auto Attack | 297% | single target |
Stronger:
Harper,
Bubble hits for 747% of ATK on a single target.
Healing Sound · healing · rank 2 of 3
| Hero | Faction | Skill | Skill type | Healing, % | Heals |
|---|---|---|---|---|---|
Stellar | Warlock | Final Starlight | Passive Skill | 1,320% | for allies |
Bell | Ranger | Healing Sound | Active Skill | 540% | for allies |
Nicole | Warlock | Heartwarming Flame | Active Skill | 241.8% | for allies |
Stronger:
Stellar,
Final Starlight heals for 1,320% for allies.
Upgrade order
Skill priority: Healing Sound comes first, since healing is the reason Bell holds a place in the squad. Inspiration is next, as an attack bonus for the three strongest allies pays off faster than Bell's own damage. Battle Anthem follows, and the auto attack
Musical Note comes last with the support skill: 747% at 50 stars and no healing at all.
What stars and levels unlock
Every threshold of the hero in one list, from the first level to the last stars, together with the skills and upgrades they unlock.
| Condition | Unlocks |
|---|---|
| from the start | Musical Note |
| hero level 5 | Inspiration |
| hero level 10 | Healing Sound |
| hero level 20 | Battle Anthem |
| ★5 | Musical Note: Deals 40% extra damage. |
| ★10 | Inspiration: Effect increases by 5%. |
| ★15 | Healing Sound: Restores 40% extra HP. |
| ★20 | Battle Anthem: Effect increases by 1.2%. |
| ★25 | Musical Note: Extra damage increases to 100%. |
| ★30 | Inspiration: Effect Duration +2s |
| ★35 | Healing Sound: Extra HP recovery increases to 100%. |
| hero level 30, ★40 | Tenacity |
| ★45 | Healing Sound: Extra HP recovery increases to 200%. |
| ★45 | Battle Anthem: Effect increases by 1.8%. |
| ★50 | Musical Note: Extra damage increases to 200%. |
| ★50 | Inspiration: Target +1 |
| ★50 | Battle Anthem: Effect increases by 3%. |
Progression
Hero levels
The hero has 150 levels, and reaching the last one costs
Antitoxin 5,248,471,500. The table shows the stats at reference levels:
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 3,743 | 51 | 37 |
| 50 | 112,990 | 1,496 | 1,082 |
| 100 | 511,407 | 6,786 | 4,907 |
| 150 | 1,217,588 | 16,150 | 11,678 |
Stars
Reaching 50 stars takes 975 shards (
Bell Shard). Besides stats, stars unlock stronger versions of the skills, which makes them matter more than levels:
| Stars | HP | ATK | DEF | Cost |
|---|---|---|---|---|
| 10 | 42,159 | 557 | 403 | 3 |
| 25 | 124,583 | 1,650 | 1,193 | 8 |
| 40 | 242,425 | 3,219 | 2,327 | 35 |
| 50 | 347,824 | 4,612 | 3,335 | 60 |
Skill levels
Every skill goes up to level 40 with
Skill Badge: one skill costs 436,700 of them. The higher the level, the more hero stars it requires:
| Skill level | Stars | Amount |
|---|---|---|
| 5 | 20 | 300 |
| 10 | 30 | 1,200 |
| 20 | 40 | 6,900 |
| 30 | 50 | 18,400 |
| 40 | 50 | 33,400 |
Awakening
40 levels, 2,870 awakening shards in total (Bell Awaken Shard). At max it adds:
- HP +425,119, ATK +12,119, DEF +3,812
- DMG RES +5%
Exclusive Weapon
“Tiny Drum”, upgraded to 50 stars. At max it adds:
- HP +1,251,000, ATK +8,750, DEF +8,750
- Hero DEF +10%
- Hero HP +10%
- Hero ATK +10%
- Hero Energy DMG Taken +10%
- Hero Physical DMG Taken +10%
- Hero DMG Dealt +10%
Might at full progression
Gains from each progression system on its own. They show where to invest first:
| System | HP | ATK | DEF |
|---|---|---|---|
| Hero levels | 1,217,588 | 16,150 | 11,678 |
| Stars | 347,824 | 4,612 | 3,335 |
| Awakening | 425,119 | 12,119 | 3,812 |
| Exclusive Weapon | 1,251,000 | 8,750 | 8,750 |
| Total | 3,241,530 | 41,631 | 27,575 |
How to play
Bell, Harper and Nicole all reach the same maximum Might of 920,570, and only their skills separate them. Bell's Healing Sound returns 540% of ATK to an ally every 5 seconds, while Nicole's Heartwarming Flame heals two allies for 330,000 plus 241.8% of ATK and Harper does not heal at all. The ultimate Inspiration raises the attack of the three strongest allies by 55% against 34.5% for Harper, whose bonus reaches all five instead.
Bell arrives on server day 70, later than Harper on day 21. Her shards open with the Ranger Statue at level 20, and hiring her takes 10 of them. The Exclusive Weapon comes on season day 120, and Awakening opens last of all fifteen UR heroes, on day 197, so Bell reaches her full ceiling later than anyone.
Stars and Awakening are the expensive part of the queue. 975 shards give 347,824 HP and 4,612 ATK, while 2,870 awakening shards add 425,119 HP and 12,119 ATK. Healing Sound reaches 540% at 45 stars, and below that threshold the heal is noticeably weaker.
Bell stands once in the squad review, in a tier B line-up: with Arthur, Louis, Red Lady and Ulfrid the five withstand 125.2M damage at a +5% bonus. Her passive Battle Anthem raises attack by 18% for rangers alone, and there are three of them there, Louis, Red Lady and Bell herself, so a full ranger squad gets more out of her.
Related pages
Best partners
The three best fives with Bell by efficiency. Mark your own heroes and the picks will come only from them.
No heroes of yours marked yet: the squads are picked from every hero in the game.
My heroes: 0 marked
Survivability x damage: the balanced default for most fights.





Squad stats with faction bonus
Synergy
- Faction bonus +10% to HP, ATK and DEF: 3 warriors + 2 rangers.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Louis 29%. The sum hits the model's 75% cap.
- Shields and healing add 14.3M survivability: Bell, Arthur, Daskal.
- Roles: 3 tanks + 2 supports.
Key skills
Bell, Healing Sound (every 5s): 540% ATK healing
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
Daskal, Resolute Fight (passive): 22.5% HP shield
Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
Louis, Shackles (auto attack): 996% ATK damage
Daskal, Battle Will (auto attack): 996% ATK damage
Bell, Musical Note (auto attack): 747% ATK damage
Why this is the best combination available
- Arthur's main contribution: 32% squad damage reduction, 8.4M of shields per fight. The best substitute among your heroes, Billy, does not match it: without Arthur the squad's result drops by 40%.
- Harper's main contribution: 16% squad damage reduction. The best substitute among your heroes, Ulfrid, does not match it: without Harper the squad's result drops by 9%.
- Louis's main contribution: 29% squad damage reduction. The best substitute among your heroes, Billy, does not match it: without Louis the squad's result drops by 9%.
When to use it
- The best squad on the "Effectiveness" tab differs by the swap Bell, Daskal, Harper, Louis → Billy, Ulfrid, Annie, Joker: it gains 23% more effectiveness but loses 0% effectiveness. Trade only when effectiveness is what matters.
- The best squad on the "Survivability" tab differs by the swap Bell → Marlena: it gains 2% more survivability but loses 0% effectiveness. Trade only when survivability is what matters.
- The best squad on the "Max damage" tab differs by the swap Bell, Arthur, Daskal, Harper, Louis → Red Lady, Billy, Ulfrid, Annie, Joker: it gains 56% more damage per second but loses 60% effectiveness. Trade only when damage per second is what matters.
- The best squad on the "Max power" tab differs by the swap Bell, Harper → Shadow, Ulfrid: it gains 5% more power but loses 16% effectiveness. Trade only when power is what matters. Power is a storefront sum that ignores synergy; it decides less in a real fight.





Squad stats with faction bonus
Synergy
- Faction bonus +5% to HP, ATK and DEF: 3 rangers + 1 warrior + 1 warlock.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Louis 29%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 10.2M survivability: Bell, Arthur.
- Roles: 3 tanks + 1 damage hero + 1 support.
Key skills
Bell, Healing Sound (every 5s): 540% ATK healing
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Louis, Shackles (auto attack): 996% ATK damage
Red Lady, Blood Blade (auto attack): 747% ATK damage





Squad stats with faction bonus
Synergy
- Faction bonus +5% to HP, ATK and DEF: 3 warlocks + 1 warrior + 1 ranger.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Billy 29%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 10.2M survivability: Bell, Arthur.
- Roles: 3 tanks + 1 damage hero + 1 support.
Key skills
Bell, Healing Sound (every 5s): 540% ATK healing
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Annie, Candy (auto attack): 747% ATK damage
Bell, Musical Note (auto attack): 747% ATK damage
Open in the builderAdd Bell to my roster
How this is calculated
Stats are taken at full investment (level and star template, personal growth ratio, awakening and exclusive gear). Over a 30-second fight every skill casts on its cooldown, the first cast at its initial delay. Survivability = (HP + shields + healing) / (1 − damage reduction, capped at 75%). Defense and troops are computed server-side and are outside the model. Index 100 = the best squad built from all heroes in the game.
What links here
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Bell
Nicole
Ember Dust
Meteorite
Celia
Flying Blade
Heartwarming Flame