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Annie is a UR warlock who plays as DPS. Fully upgraded, she reaches 916,394 Might, rank 2 of 16 among the game's DPS heroes. Unlocking her takes 10 shards (
Annie Shard), and the shards become available once the
Warlock Statue reaches level 20. Annie does not appear in the hero list until server day 14.
Punish your foes with a spark of whimsical ingenuity!
| Stat | Value |
|---|---|
| Faction | Warlock |
| Role | DPS |
| Rarity | UR |
| Max Might | 916,394 |
| Max stars | 50 |
| Attack speed | one hit every 0.83 s |
| Shards to unlock | Annie Shard × 10 |
| Faction building | Warlock Statue, level 20 |
| Skills | 5, full set |
| Trait | Helpful |
| Faction advantage | Warlocks take 20% less damage from Rangers |
| Unlocks on the server | from server day 14 |
| Awakening opens | on day 29 of the season |
| Exclusive weapon | on day 190 of the season |
Awakening and the Exclusive Weapon follow their own schedules, unrelated to when the hero appears. The awakening tab appears on day 29 of the season: it opens for the fifteen UR heroes one at a time, one every two weeks, with the last tab on day 197. The Exclusive Weapon becomes available on day 190 of the season.
Why she matters
Role: A warlock DPS who sets her targets on fire, as
Candy Jar and
Surprise Gift leave a burn worth 100% of ATK per second. Damage keeps ticking after the hit itself. The ultimate meanwhile picks the three highest-attack enemies and strikes them for 3,553.2%.
Worth investing: Annie ranks second of sixteen DPS heroes by maximum Might (916,394), sits in tier A and belongs to the best squad of the game alongside Arthur, Billy, Ulfrid and Joker. She opens up early, on server day 14, so she is worth levelling as soon as she is obtained.
Skills
1.
Candy

Auto Attack · Energy DMG
Waves a magic wand to conjure a candy, dealing 87.15% ATK Energy DMG to a single enemy.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★5 | Deals 40% extra damage. |
| ★25 | Extra damage increases to 100%. |
| ★50 | Extra damage increases to 200%. |
| ★50 | - |
| ★50 | - |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 87.15% | 103.75% | 124.5% | 249% |
| ★5 | 122.01% | 145.25% | 174.3% | 348.6% |
| ★25 | 174.3% | 207.5% | 249% | 498% |
| ★50 | 261.45% | 311.25% | 373.5% | 747% |
| ★50 | 261.45% | 311.25% | 373.5% | 747% |
| ★50 | 261.45% | 311.25% | 373.5% | 747% |
2.
Candy Jar

Ultimate Skill · Energy DMG · Cooldown 15s · Unlocks at: hero level 5
Summons 2 explosive candy jars, targeting the 2 enemies with the highest ATK, dealing 414.54% ATK DMG, and inflicting [Burn], causing 100% ATK damage per second for 5s.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★10 | Attack Target +1 |
| ★30 | If the target is [Burning], deals an additional 900% Attack Damage once. |
| ★50 | Deals 200% extra damage. |
| ★50 | - |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 414.54% | 493.5% | 592.2% | 1,184.4% |
| ★10 | 414.54% | 493.5% | 592.2% | 1,184.4% |
| ★30 | 414.54% | 493.5% | 592.2% | 1,184.4% |
| ★50 | 1,243.62% | 1,480.5% | 1,776.6% | 3,553.2% |
| ★50 | 1,243.62% | 1,480.5% | 1,776.6% | 3,553.2% |
3.
Surprise Gift

Active Skill · Energy DMG · Cooldown 4.5s · Unlocks at: hero level 10
Throws a gift box, dealing 187.95% ATK Energy DMG to enemies within range and causing them to [Burn], inflicting 100% ATK Energy DMG per second for 2s.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★15 | Burning Duration +2s |
| ★35 | Deals 100% extra damage. |
| ★45 | Extra damage increases to 200%. |
| ★50 | - |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 187.95% | 223.75% | 268.5% | 537% |
| ★15 | 187.95% | 223.75% | 268.5% | 537% |
| ★35 | 375.9% | 447.5% | 537% | 1,074% |
| ★45 | 563.85% | 671.25% | 805.5% | 1,611% |
| ★50 | 563.85% | 671.25% | 805.5% | 1,611% |
4.
Charged Gummies

Passive Skill · Unlocks at: hero level 20
In combat, increases Energy DMG dealt by 8.2%.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★20 | Effect increases by 1.6%. |
| ★45 | Effect increases by 2.4%. |
| ★50 | Effect increases by 4%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 8.2% | 9% | 10% | 16% |
| ★20 | 9.8% | 10.6% | 11.6% | 17.6% |
| ★45 | 12.2% | 13% | 14% | 20% |
| ★50 | 16.2% | 17% | 18% | 24% |
5.
Tenacity

Support Skill · Unlocks at: hero level 30, ★40
ATK, HP, and DEF +20%; skill cooldown speed +10%.
Support skill: active while the hero is outside the main squad.
Compared to other heroes
Below, Annie is compared with the other heroes of the same role, of which the game has 16 in total. Skill numbers are taken at the final star threshold and the maximum skill level.
Stats
The twelve strongest heroes of the role by Might. Growth is the personal multiplier applied to the stat gain per level, so a higher one means more from the same upgrades.
| Hero | Faction | Rarity | Max Might | HP growth | ATK growth | DEF growth |
|---|---|---|---|---|---|---|
| Zoya | Warrior | UR | 918,563 | 0.55 | 1.57 | 0.89 |
| Annie | Warlock | UR | 916,394 | 0.57 | 1.52 | 0.9 |
| Cynthia | Ranger | UR | 916,153 | 0.64 | 1.39 | 0.92 |
| Marlena | Warrior | UR | 914,868 | 0.58 | 1.49 | 0.91 |
| Red Lady | Ranger | UR | 913,583 | 0.6 | 1.45 | 0.91 |
| Joker | Warlock | UR | 913,583 | 0.6 | 1.45 | 0.91 |
| Grenwald | Warlock | SSR | 690,773 | 0.35 | 1.09 | 0.59 |
| Kesso | Warrior | SSR | 686,515 | 0.42 | 0.94 | 0.61 |
| Ash | Ranger | SSR | 685,873 | 0.43 | 0.92 | 0.61 |
| Bestar | Ranger | SSR | 685,793 | 0.4 | 0.97 | 0.61 |
| Sivir | Warrior | SSR | 685,150 | 0.41 | 0.95 | 0.61 |
| Claire | Warrior | SSR | 685,150 | 0.41 | 0.95 | 0.61 |
Skill numbers
Candy · damage multiplier · rank 6 of 16
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Claire | Warrior | Holy Banner (advanced) | Auto Attack | 810% | single target |
Marlena | Warrior | Skybreaker Slash | Auto Attack | 783% | single target |
Zoya | Warrior | Dagger | Auto Attack | 747% | single target |
Cynthia | Ranger | Moon Blade | Auto Attack | 747% | single target |
Annie | Warlock | Candy | Auto Attack | 747% | single target |
Stronger:
Claire,
Holy Banner (advanced) hits for 810% of ATK on a single target.
Candy Jar · damage multiplier · rank 4 of 15
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Joker | Warlock | Joker Ace | Ultimate Skill | 5,047.5% | single target |
Red Lady | Ranger | Crimson Rose | Ultimate Skill | 4,550.4% | single target |
Zoya | Warrior | Forest Hunter | Ultimate Skill | 3,669.6% | single target |
Annie | Warlock | Candy Jar | Ultimate Skill | 3,553.2% | single target |
Claire | Warrior | Celestial Judgment (advanced) | Ultimate Skill | 3,486.6% | area |
Stronger:
Joker,
Joker Ace hits for 5,047.5% of ATK on a single target.
Surprise Gift · damage multiplier · rank 6 of 15
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Red Lady | Ranger | Bloodthirsty Slaughter | Active Skill | 2,934% | single target |
Sivir | Warrior | Shield Strike | Active Skill | 1,887.6% | single target |
Grenwald | Warlock | Heartbreaker Spell | Active Skill | 1,841.4% | single target |
Cynthia | Ranger | Lunar Hunt | Active Skill | 1,800% | single target |
Annie | Warlock | Surprise Gift | Active Skill | 1,611% | area |
Stronger:
Red Lady,
Bloodthirsty Slaughter hits for 2,934% of ATK on a single target.
Upgrade order
Skill priority: Candy Jar comes first, her largest hit and the first source of burning. Surprise Gift is next, covering an area, setting everyone caught on fire and returning every 4.5 seconds. Charged Gummies follows, and the auto attack
Candy comes last with the support skill: 747% at 50 stars and no burn behind it.
What stars and levels unlock
Every threshold of the hero in one list, from the first level to the last stars, together with the skills and upgrades they unlock.
| Condition | Unlocks |
|---|---|
| from the start | Candy |
| hero level 5 | Candy Jar |
| hero level 10 | Surprise Gift |
| hero level 20 | Charged Gummies |
| ★5 | Candy: Deals 40% extra damage. |
| ★10 | Candy Jar: Attack Target +1 |
| ★15 | Surprise Gift: Burning Duration +2s |
| ★20 | Charged Gummies: Effect increases by 1.6%. |
| ★25 | Candy: Extra damage increases to 100%. |
| ★30 | Candy Jar: If the target is [Burning], deals an additional 900% Attack Damage once. |
| ★35 | Surprise Gift: Deals 100% extra damage. |
| hero level 30, ★40 | Tenacity |
| ★45 | Surprise Gift: Extra damage increases to 200%. |
| ★45 | Charged Gummies: Effect increases by 2.4%. |
| ★50 | Candy: Extra damage increases to 200%. |
| ★50 | Battle Skill: Candy: |
| ★50 | Battle Skill: Candy: |
| ★50 | Candy Jar: Deals 200% extra damage. |
| ★50 | Battle Skill: Candy Jar: |
| ★50 | Battle Skill: Surprise Gift: |
| ★50 | Charged Gummies: Effect increases by 4%. |
Progression
Hero levels
The hero has 150 levels, and reaching the last one costs
Antitoxin 5,248,471,500. The table shows the stats at reference levels:
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 3,048 | 60 | 35 |
| 50 | 92,006 | 1,749 | 1,036 |
| 100 | 416,432 | 7,935 | 4,698 |
| 150 | 991,464 | 18,884 | 11,181 |
Stars
Reaching 50 stars takes 975 shards (
Annie Shard). Besides stats, stars unlock stronger versions of the skills, which makes them matter more than levels:
| Stars | HP | ATK | DEF | Cost |
|---|---|---|---|---|
| 10 | 34,330 | 651 | 385 | 3 |
| 25 | 101,446 | 1,929 | 1,142 | 8 |
| 40 | 197,403 | 3,763 | 2,228 | 35 |
| 50 | 283,228 | 5,392 | 3,193 | 60 |
Skill levels
Every skill goes up to level 40 with
Skill Badge: one skill costs 436,700 of them. The higher the level, the more hero stars it requires:
| Skill level | Stars | Amount |
|---|---|---|
| 5 | 20 | 300 |
| 10 | 30 | 1,200 |
| 20 | 40 | 6,900 |
| 30 | 50 | 18,400 |
| 40 | 50 | 33,400 |
Awakening
40 levels, 2,870 awakening shards in total (
Annie Awaken Shard). At max it adds:
- HP +1,327,045, ATK +12,654, DEF +18,540
- DMG RES +5%
Exclusive Weapon
“Candy Wand”, upgraded to 50 stars. At max it adds:
- HP +1,251,000, ATK +8,750, DEF +8,750
- Hero DEF +10%
- Hero HP +10%
- Hero ATK +10%
- Hero Energy DMG Taken +10%
- Hero Physical DMG Taken +10%
- Hero DMG Dealt +10%
Might at full progression
Gains from each progression system on its own. They show where to invest first:
| System | HP | ATK | DEF |
|---|---|---|---|
| Hero levels | 991,464 | 18,884 | 11,181 |
| Stars | 283,228 | 5,392 | 3,193 |
| Awakening | 1,327,045 | 12,654 | 18,540 |
| Exclusive Weapon | 1,251,000 | 8,750 | 8,750 |
| Total | 3,852,737 | 45,680 | 41,664 |
How to play
Among UR DPS heroes only Annie fires an active skill every 4.5 seconds: Surprise Gift returns faster than Zoya's, Joker's and Red Lady's skills at 5 seconds each. Candy Jar gives 3,553.2% against the three highest-attack enemies, less than Joker's 5,047.5%, yet it leaves a burn worth 100% of ATK per second.
Annie enters the hero list on server day 14 together with Joker, and her Awakening opens on season day 29, the third after Marlena and Cynthia. Her Exclusive Weapon waits until season day 190, and only Arthur's weapon opens later than that. Her shards come from the Warlock Statue at level 20, and she stands in the guarantee of the third recruit pool as well.
Stars cost the most. The third target of Candy Jar arrives as early as ★10, the extra 900% against a burning enemy at ★30, and a further 200% of damage at ★50, that is after all 975 shards. Awakening is generous by comparison, 1,327,045 HP against 425,119 for Zoya and Joker, and it opens early.
In the best squad of the game Annie stands with Arthur, Billy, Ulfrid and Joker for 131.1M effective HP, 3.2M damage per second and +15% for four warlocks. The burn makes Nicole her natural partner, since Inferno Array adds 45% against burning targets.
Related pages
Best partners
The three best fives with Annie by efficiency. Mark your own heroes and the picks will come only from them.
No heroes of yours marked yet: the squads are picked from every hero in the game.
My heroes: 0 marked
Survivability x damage: the balanced default for most fights.





Squad stats with faction bonus
Synergy
- Faction bonus +15% to HP, ATK and DEF: 4 warlocks + 1 warrior.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Billy 29%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 9.7M survivability: Arthur.
- Roles: 3 tanks + 2 damage heroes.
Key skills
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Annie, Candy (auto attack): 747% ATK damage
Joker, Deal Cards (auto attack): 747% ATK damage
Why this is the best combination available
- Arthur's main contribution: 32% squad damage reduction, 8.4M of shields per fight. The best substitute among your heroes, Louis, does not match it: without Arthur the squad's result drops by 36%.
- Ulfrid's main contribution: 14% squad damage reduction. The best substitute among your heroes, Harper, does not match it: without Ulfrid the squad's result drops by 16%.
- Billy's main contribution: 29% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Billy the squad's result drops by 16%.
When to use it
- The best squad on the "Survivability" tab differs by the swap Annie, Billy, Ulfrid, Joker → Marlena, Daskal, Harper, Louis: it gains 15% more survivability but loses 2% effectiveness. Trade only when survivability is what matters.
- The best squad on the "Max damage" tab differs by the swap Arthur → Red Lady: it gains 13% more damage per second but loses 68% effectiveness. Trade only when damage per second is what matters.
- The best squad on the "Max power" tab differs by the swap Annie, Billy, Joker → Daskal, Shadow, Louis: it gains 7% more power but loses 32% effectiveness. Trade only when power is what matters. Power is a storefront sum that ignores synergy; it decides less in a real fight.





Squad stats with faction bonus
Synergy
- Faction bonus +10% to HP, ATK and DEF: 3 warriors + 2 warlocks.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Billy 29%. The sum hits the model's 75% cap.
- Shields and healing add 12.8M survivability: Arthur, Daskal.
- Roles: 3 tanks + 1 damage hero + 1 support.
Key skills
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
Daskal, Resolute Fight (passive): 22.5% HP shield
Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
Annie, Candy (auto attack): 747% ATK damage
Daskal, Battle Will (auto attack): 996% ATK damage
Harper, Bubble (auto attack): 747% ATK damage





Squad stats with faction bonus
Synergy
- No faction bonus: fewer than three heroes share a faction. Three of one faction grants +5%.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Louis 29%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 11.6M survivability: Arthur, Daskal.
- Roles: 4 tanks + 1 damage hero.
Key skills
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
Daskal, Resolute Fight (passive): 22.5% HP shield
Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Annie, Candy (auto attack): 747% ATK damage
Louis, Shackles (auto attack): 996% ATK damage
Open in the builderAdd Annie to my roster
How this is calculated
Stats are taken at full investment (level and star template, personal growth ratio, awakening and exclusive gear). Over a 30-second fight every skill casts on its cooldown, the first cast at its initial delay. Survivability = (HP + shields + healing) / (1 − damage reduction, capped at 75%). Defense and troops are computed server-side and are outside the model. Index 100 = the best squad built from all heroes in the game.
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Punish your foes with a spark of whimsical ingenuity!
Marlena
Skybreaker Slash
Zoya
Dagger
Cynthia
Moon Blade
Crimson Rose
Forest Hunter
Celestial Judgment (advanced)
Sivir
Shield Strike
Grenwald
Heartbreaker Spell
Lunar Hunt