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The exploration chain is a numbered run of events around the city that open one after another, 153 steps in all. Each step pays once and never repeats, which makes the chain a one-time payout that reaches every player regardless of spending. That is why everyone clears it, and the run slows down only because the steps grow harder as they go.
What the whole chain pays
The chain adds up to a solid stock of resources, hero experience and items. The table collects the largest of the rewards.
| Reward | Total |
|---|---|
| hero XP | 6,907,500 |
| herbs | 1,331,700 |
| timber | 999,200 |
| grain | 978,500 |
| Resource Supply (General) | 850 |
| Gearstone | 700 |
| Recruit Ticket | 145 |
| Celia Shard | 85 |
| Claire Shard | 70 |
| Tempered Steel | 70 |
Recruit Tickets deserve a mention: 29 steps grant them, 145 in total, the first one at step 4. A ticket costs 398 diamonds in the shop. Only kingdom-war season rewards and paid bundles hand out more.
What the steps are
The steps fall into several kinds, and the table shows which of them dominate.
| Event | Times |
|---|---|
| Banish the Plague | 95 |
| Hero Invitation? | 20 |
| Mysterious Power | 14 |
| Blight King of Calamity | 5 |
| Giant Footprints | 4 |
| Grim Judgment | 3 |
| Hero Invitation | 3 |
| Hell's Guide | 2 |
Nearly two thirds of the steps are plague fights, while the rest are hero meetings and finds. The fights are measured by recommended Might, so the chain stalls wherever a squad stops being strong enough and resumes after a round of upgrades.
Related pages
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Pages that mention this one. The list is built from the markup, not filled by hand.
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