Skip to content
Last AsylumРус

Stellar: skills, upgrades and Might

Contents
Stellar hero card
Stellar

Stellar is an SSR warlock who plays as support. Fully upgraded, she reaches 695,511 Might, rank 4 of 5 among the game's support heroes. Unlocking her takes 10 shards (:item-shard-stellar: Stellar Shard), and the shards become available once the :building-warlock-statue: Warlock Statue reaches level 20.

StatValue
FactionWarlock
Rolesupport
RaritySSR
Max Might695,511
Max stars50
Attack speedone hit every 1 s
Shards to unlock:item-shard-stellar: Stellar Shard × 10
Faction building:building-warlock-statue: Warlock Statue, level 20
Skills5, full set
TraitHelpful
Faction advantageWarlocks take 20% less damage from Rangers

Why she matters

Role: A warlock support with the largest single heal in the game, one that fires only once per fight. Her passive :skill-stellar-4: Final Starlight heals the lowest-HP ally for 1,320% of ATK, but only when Stellar takes lethal damage. For the rest of the fight she hits an area with :skill-stellar-3: Destructive Comet and raises nearby warlocks' damage against monsters.

Worth investing: Stellar ranks fourth of the five support heroes by maximum Might (695,511) and sits in tier B. Until a UR support appears she fills that role in a warlock squad, and her heal makes early drawn-out fights noticeably calmer.

Skills

1. :skill-stellar-1: Meteorite

“Meteorite” skill icon
Meteorite

Auto Attack · Physical DMG

Launches a stardust, dealing 94.5% ATK Physical DMG to a single enemy.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★5Deals 25% extra damage.
★25Extra damage increases to 60%.
★50Extra damage increases to 120%.

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars94.5%112.5%135%270%
★5118.12%140.62%168.75%337.5%
★25151.2%180%216%432%
★50207.9%247.5%297%594%

2. :skill-stellar-2: Wishing Star

“Wishing Star” skill icon
Wishing Star

Ultimate Skill · Cooldown 7s · Unlocks at: hero level 5

Summons a meteor shower, increasing adjacent Warlock allies' DMG to monsters by 24.6% for 5s

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★10Effect increases by 4.2%.
★30Duration +2s
★50Effect increases by 5.5%.

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars24.6%27%30%48%
★1029.4%31.8%34.8%52.8%
★3029.4%31.8%34.8%52.8%
★5035.8%38.2%41.2%59.2%

3. :skill-stellar-3: Destructive Comet

“Destructive Comet” skill icon
Destructive Comet

Active Skill · Physical DMG · Cooldown 5s · Unlocks at: hero level 10

Summons a comet, dealing 346.5% ATK DMG to enemies within range.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★15Increases damage taken by monsters by 8% for 3s.
★35Deals 35% extra damage.
★45Extra damage increases to 95%.

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars346.5%412.5%495%990%
★15346.5%412.5%495%990%
★35467.77%556.88%668.25%1,336.5%
★45675.67%804.38%965.25%1,930.5%

4. :skill-stellar-4: Final Starlight

“Final Starlight” skill icon
Final Starlight

Passive Skill · Unlocks at: hero level 20

When Stellar takes fatal damage in battle, she expends her final starlight before death, healing the ally with the lowest HP for 210% ATK.

Hero stars strengthen the skill, and each threshold changes its effect.

StarsWhat changes
no stars-
★20Restores 25% extra HP.
★45Extra HP recovery increases to 60%.
★50Extra HP recovery increases to 120%.

Value growth by skill level

StarsSkill level 1Skill level 5Skill level 10Skill level 40
no stars210%250%300%600%
★20262.5%312.5%375%750%
★45336%400%480%960%
★50462%550%660%1,320%

5. :skill-stellar-5: Tenacity

“Tenacity” skill icon
Tenacity

Support Skill · Unlocks at: hero level 30, ★40

ATK, HP and DEF+10%

Support skill: active while the hero is outside the main squad.

Compared to other heroes

Below, Stellar is compared with the other heroes of the same role, of which the game has 5 in total. Skill numbers are taken at the final star threshold and the maximum skill level.

Stats

The twelve strongest heroes of the role by Might. Growth is the personal multiplier applied to the stat gain per level, so a higher one means more from the same upgrades.

HeroFactionRarityMax MightHP growthATK growthDEF growth
HarperWarriorUR920,5700.71.30.94
BellRangerUR920,5700.71.30.94
NicoleWarlockUR920,5700.71.30.94
StellarWarlockSSR695,5110.520.80.64
CeliaWarriorSSR691,6550.50.820.63

Skill numbers

Meteorite · damage multiplier · rank 4 of 5

HeroFactionSkillSkill typeDMG, % of ATKArea
:hero-harper: HarperWarrior:skill-harper-1: BubbleAuto Attack747%single target
:hero-bell: BellRanger:skill-bell-1: Musical NoteAuto Attack747%single target
:hero-nicole: NicoleWarlock:skill-nicole-1: Ember DustAuto Attack747%single target
:hero-stellar: StellarWarlock:skill-stellar-1: MeteoriteAuto Attack594%single target
:hero-celia: CeliaWarrior:skill-celia-1: Flying BladeAuto Attack297%single target

Stronger: :hero-harper: Harper, :skill-harper-1: Bubble hits for 747% of ATK on a single target.

Destructive Comet · damage multiplier · rank 1 of 2

HeroFactionSkillSkill typeDMG, % of ATKArea
:hero-stellar: StellarWarlock:skill-stellar-3: Destructive CometActive Skill1,930.5%area
:hero-celia: CeliaWarrior:skill-celia-3: Deadly LotusActive Skill1,346.4%single target

Closest counterpart: :hero-celia: Celia, :skill-celia-3: Deadly Lotus hits for 1,346.4% of ATK on a single target.

Final Starlight · healing · rank 1 of 3

HeroFactionSkillSkill typeHealing, %Heals
:hero-stellar: StellarWarlock:skill-stellar-4: Final StarlightPassive Skill1,320%for allies
:hero-bell: BellRanger:skill-bell-3: Healing SoundActive Skill540%for allies
:hero-nicole: NicoleWarlock:skill-nicole-3: Heartwarming FlameActive Skill241.8%for allies

Closest counterpart: :hero-bell: Bell, :skill-bell-3: Healing Sound heals for 540% for allies.

Upgrade order

Skill priority: Destructive Comet comes first, her only substantial damage and the best of the support active skills. Final Starlight is next, the largest single heal of the three heroes who heal. Wishing Star follows for warlock squads, and the auto attack :skill-stellar-1: Meteorite comes last with the support skill: 594% at 50 stars, and it fires half as often as Celia's.

What stars and levels unlock

Every threshold of the hero in one list, from the first level to the last stars, together with the skills and upgrades they unlock.

ConditionUnlocks
from the start:skill-stellar-1: Meteorite
hero level 5:skill-stellar-2: Wishing Star
hero level 10:skill-stellar-3: Destructive Comet
hero level 20:skill-stellar-4: Final Starlight
★5:skill-stellar-1: Meteorite: Deals 25% extra damage.
★10:skill-stellar-2: Wishing Star: Effect increases by 4.2%.
★15:skill-stellar-3: Destructive Comet: Increases damage taken by monsters by 8% for 3s.
★20:skill-stellar-4: Final Starlight: Restores 25% extra HP.
★25:skill-stellar-1: Meteorite: Extra damage increases to 60%.
★30:skill-stellar-2: Wishing Star: Duration +2s
★35:skill-stellar-3: Destructive Comet: Deals 35% extra damage.
hero level 30, ★40:skill-stellar-5: Tenacity
★45:skill-stellar-3: Destructive Comet: Extra damage increases to 95%.
★45:skill-stellar-4: Final Starlight: Extra HP recovery increases to 60%.
★50:skill-stellar-1: Meteorite: Extra damage increases to 120%.
★50:skill-stellar-2: Wishing Star: Effect increases by 5.5%.
★50:skill-stellar-4: Final Starlight: Extra HP recovery increases to 120%.

Progression

Hero levels

The hero has 150 levels, and reaching the last one costs :res-antidote: Antitoxin 5,248,471,500. The table shows the stats at reference levels:

LevelHPATKDEF
11,8532016
5064,566708566
100379,9024,1763,341
150904,4959,9407,952

Stars

Reaching 50 stars takes 975 shards (:item-shard-stellar: Stellar Shard). Besides stats, stars unlock stronger versions of the skills, which makes them matter more than levels:

StarsHPATKDEFCost
1031,3183432743
2592,5481,0168128
40180,0871,9811,58535
50258,3832,8382,27060

Skill levels

Every skill goes up to level 40 with :item-skill-badge: Skill Badge: one skill costs 436,700 of them. The higher the level, the more hero stars it requires:

Skill levelStarsAmount
520300
10301,200
20406,900
305018,400
405033,400

Might at full progression

Gains from each progression system on its own. They show where to invest first:

SystemHPATKDEF
Hero levels904,4959,9407,952
Stars258,3832,8382,270
Total1,162,87812,77810,223

How to play

Stellar is fourth of the five support heroes (695,511), 3,856 ahead of Celia and 225,059 behind Harper. Of the three heroes who heal, hers is the largest single heal, as Final Starlight restores 1,320% of ATK, yet it fires once and only when Stellar takes lethal damage. Bell's Healing Sound returns every 5 seconds and heals for 540%, while Nicole's heal adds a flat amount to a share of her attack.

SSR heroes carry no server age condition, so Stellar takes the warlock support place from day one. Nobody replaces her for a long while: Nicole, the only support of the same faction, enters the list on server day 98, later than every other UR hero.

The steps of the heal come with stars: the twentieth adds 25%, the forty-fifth brings it to 60% and the fiftieth to 120%, while skill levels lift the base value from 210% to 600%, so the full 1,320% waits at the very end of a scale that costs 975 shards. SSR heroes get no awakening and no weapon, and Stellar tops out at 1,162,878 HP and 12,778 ATK, above Celia's 1,118,152.

Stellar is a warlock, and Wishing Star strengthens adjacent warlocks, which is why she belongs in a warlock line-up. Without UR heroes that is the five with Lucius, Bella, Grenwald and Hastar: 9.0M survivability at a +10% bonus. With one UR hero Billy joins, four warlocks make it +15%, and the squad reaches 16.5M survivability.

Best partners

The three best fives with Stellar by efficiency. Mark your own heroes and the picks will come only from them.

No heroes of yours marked yet: the squads are picked from every hero in the game.

My heroes: 0 marked

Sign in so your roster is saved across devices.

Heroes selected: 0

UR 15

SSR 12

SR 4

Survivability x damage: the balanced default for most fights.

Squad 175.1 out of 100, where 100 is the game's best squad
Stellarsupport
Arthurtank
Billytank
Ulfridtank
Anniedamage

Squad stats with faction bonus

21.0 M HP187,712 ATK159,947 DEF123.3 M survivability2.6 M damage/s4.7 M power

Synergy

  • Faction bonus +15% to HP, ATK and DEF: 4 warlocks + 1 warrior.
  • Incoming damage reduced by 75% for the squad: Arthur 32%, Billy 29%, Ulfrid 14%. The sum hits the model's 75% cap.
  • Shields and healing add 9.9M survivability: Stellar, Arthur.
  • Roles: 3 tanks + 1 damage hero + 1 support.

Key skills

  • Stellar, Final Starlight (passive): 1320% ATK healing
  • Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
  • Arthur, Strong Will (passive): −9% damage taken by tanks
  • Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
  • Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
  • Ulfrid, Sharp Claw (auto attack): 996% ATK damage
  • Annie, Candy (auto attack): 747% ATK damage
  • Arthur, Battle Shield (auto attack): 900% ATK damage

Why this is the best combination available

  • Arthur's main contribution: 32% squad damage reduction, 8.4M of shields per fight. The best substitute among your heroes, Louis, does not match it: without Arthur the squad's result drops by 37%.
  • Ulfrid's main contribution: 14% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Ulfrid the squad's result drops by 17%.
  • Billy's main contribution: 29% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Billy the squad's result drops by 16%.

When to use it

  • The best squad on the "Effectiveness" tab differs by the swap Stellar → Joker: it gains 33% more effectiveness but loses 0% effectiveness. Trade only when effectiveness is what matters.
  • The best squad on the "Survivability" tab differs by the swap Stellar, Billy, Ulfrid, Annie → Marlena, Daskal, Harper, Louis: it gains 22% more survivability but loses 0% effectiveness. Trade only when survivability is what matters.
  • The best squad on the "Max damage" tab differs by the swap Stellar, Arthur → Red Lady, Joker: it gains 42% more damage per second but loses 57% effectiveness. Trade only when damage per second is what matters.
  • The best squad on the "Max power" tab differs by the swap Stellar, Billy, Annie → Daskal, Shadow, Louis: it gains 13% more power but loses 9% effectiveness. Trade only when power is what matters. Power is a storefront sum that ignores synergy; it decides less in a real fight.
Squad 264.9 out of 100, where 100 is the game's best squad
Stellarsupport
Arthurtank
Daskaltank
Harpersupport
Billytank

Squad stats with faction bonus

19.6 M HP174,395 ATK137,671 DEF130.3 M survivability2.1 M damage/s4.7 M power

Synergy

  • Faction bonus +10% to HP, ATK and DEF: 3 warriors + 2 warlocks.
  • Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Billy 29%. The sum hits the model's 75% cap.
  • Shields and healing add 13.0M survivability: Stellar, Arthur, Daskal.
  • Roles: 3 tanks + 2 supports.

Key skills

  • Stellar, Final Starlight (passive): 1320% ATK healing
  • Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
  • Arthur, Strong Will (passive): −9% damage taken by tanks
  • Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
  • Daskal, Resolute Fight (passive): 22.5% HP shield
  • Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
  • Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
  • Daskal, Battle Will (auto attack): 996% ATK damage
  • Harper, Bubble (auto attack): 747% ATK damage
  • Arthur, Battle Shield (auto attack): 900% ATK damage
Squad 361.4 out of 100, where 100 is the game's best squad
Stellarsupport
Arthurtank
Louistank
Ulfridtank
Jokerdamage

Squad stats with faction bonus

18.9 M HP167,306 ATK131,413 DEF111.5 M survivability2.3 M damage/s4.7 M power

Synergy

  • Faction bonus +5% to HP, ATK and DEF: 3 warlocks + 1 warrior + 1 ranger.
  • Incoming damage reduced by 75% for the squad: Arthur 32%, Louis 29%, Ulfrid 14%. The sum hits the model's 75% cap.
  • Shields and healing add 9.0M survivability: Stellar, Arthur.
  • Roles: 3 tanks + 1 damage hero + 1 support.

Key skills

  • Stellar, Final Starlight (passive): 1320% ATK healing
  • Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
  • Arthur, Strong Will (passive): −9% damage taken by tanks
  • Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
  • Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
  • Ulfrid, Sharp Claw (auto attack): 996% ATK damage
  • Louis, Shackles (auto attack): 996% ATK damage
  • Joker, Deal Cards (auto attack): 747% ATK damage

Open in the builderAdd Stellar to my roster

How this is calculated

Stats are taken at full investment (level and star template, personal growth ratio, awakening and exclusive gear). Over a 30-second fight every skill casts on its cooldown, the first cast at its initial delay. Survivability = (HP + shields + healing) / (1 − damage reduction, capped at 75%). Defense and troops are computed server-side and are outside the model. Index 100 = the best squad built from all heroes in the game.

No approved comments yet.

Sign in to leave a comment.

↑ Back to top