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Stellar is an SSR warlock who plays as support. Fully upgraded, she reaches 695,511 Might, rank 4 of 5 among the game's support heroes. Unlocking her takes 10 shards (
Stellar Shard), and the shards become available once the
Warlock Statue reaches level 20.
| Stat | Value |
|---|---|
| Faction | Warlock |
| Role | support |
| Rarity | SSR |
| Max Might | 695,511 |
| Max stars | 50 |
| Attack speed | one hit every 1 s |
| Shards to unlock | Stellar Shard × 10 |
| Faction building | Warlock Statue, level 20 |
| Skills | 5, full set |
| Trait | Helpful |
| Faction advantage | Warlocks take 20% less damage from Rangers |
Why she matters
Role: A warlock support with the largest single heal in the game, one that fires only once per fight. Her passive
Final Starlight heals the lowest-HP ally for 1,320% of ATK, but only when Stellar takes lethal damage. For the rest of the fight she hits an area with
Destructive Comet and raises nearby warlocks' damage against monsters.
Worth investing: Stellar ranks fourth of the five support heroes by maximum Might (695,511) and sits in tier B. Until a UR support appears she fills that role in a warlock squad, and her heal makes early drawn-out fights noticeably calmer.
Skills
1.
Meteorite

Auto Attack · Physical DMG
Launches a stardust, dealing 94.5% ATK Physical DMG to a single enemy.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★5 | Deals 25% extra damage. |
| ★25 | Extra damage increases to 60%. |
| ★50 | Extra damage increases to 120%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 94.5% | 112.5% | 135% | 270% |
| ★5 | 118.12% | 140.62% | 168.75% | 337.5% |
| ★25 | 151.2% | 180% | 216% | 432% |
| ★50 | 207.9% | 247.5% | 297% | 594% |
2.
Wishing Star

Ultimate Skill · Cooldown 7s · Unlocks at: hero level 5
Summons a meteor shower, increasing adjacent Warlock allies' DMG to monsters by 24.6% for 5s
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★10 | Effect increases by 4.2%. |
| ★30 | Duration +2s |
| ★50 | Effect increases by 5.5%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 24.6% | 27% | 30% | 48% |
| ★10 | 29.4% | 31.8% | 34.8% | 52.8% |
| ★30 | 29.4% | 31.8% | 34.8% | 52.8% |
| ★50 | 35.8% | 38.2% | 41.2% | 59.2% |
3.
Destructive Comet

Active Skill · Physical DMG · Cooldown 5s · Unlocks at: hero level 10
Summons a comet, dealing 346.5% ATK DMG to enemies within range.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★15 | Increases damage taken by monsters by 8% for 3s. |
| ★35 | Deals 35% extra damage. |
| ★45 | Extra damage increases to 95%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 346.5% | 412.5% | 495% | 990% |
| ★15 | 346.5% | 412.5% | 495% | 990% |
| ★35 | 467.77% | 556.88% | 668.25% | 1,336.5% |
| ★45 | 675.67% | 804.38% | 965.25% | 1,930.5% |
4.
Final Starlight

Passive Skill · Unlocks at: hero level 20
When Stellar takes fatal damage in battle, she expends her final starlight before death, healing the ally with the lowest HP for 210% ATK.
Hero stars strengthen the skill, and each threshold changes its effect.
| Stars | What changes |
|---|---|
| no stars | - |
| ★20 | Restores 25% extra HP. |
| ★45 | Extra HP recovery increases to 60%. |
| ★50 | Extra HP recovery increases to 120%. |
Value growth by skill level
| Stars | Skill level 1 | Skill level 5 | Skill level 10 | Skill level 40 |
|---|---|---|---|---|
| no stars | 210% | 250% | 300% | 600% |
| ★20 | 262.5% | 312.5% | 375% | 750% |
| ★45 | 336% | 400% | 480% | 960% |
| ★50 | 462% | 550% | 660% | 1,320% |
5.
Tenacity

Support Skill · Unlocks at: hero level 30, ★40
ATK, HP and DEF+10%
Support skill: active while the hero is outside the main squad.
Compared to other heroes
Below, Stellar is compared with the other heroes of the same role, of which the game has 5 in total. Skill numbers are taken at the final star threshold and the maximum skill level.
Stats
The twelve strongest heroes of the role by Might. Growth is the personal multiplier applied to the stat gain per level, so a higher one means more from the same upgrades.
| Hero | Faction | Rarity | Max Might | HP growth | ATK growth | DEF growth |
|---|---|---|---|---|---|---|
| Harper | Warrior | UR | 920,570 | 0.7 | 1.3 | 0.94 |
| Bell | Ranger | UR | 920,570 | 0.7 | 1.3 | 0.94 |
| Nicole | Warlock | UR | 920,570 | 0.7 | 1.3 | 0.94 |
| Stellar | Warlock | SSR | 695,511 | 0.52 | 0.8 | 0.64 |
| Celia | Warrior | SSR | 691,655 | 0.5 | 0.82 | 0.63 |
Skill numbers
Meteorite · damage multiplier · rank 4 of 5
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Harper | Warrior | Bubble | Auto Attack | 747% | single target |
Bell | Ranger | Musical Note | Auto Attack | 747% | single target |
Nicole | Warlock | Ember Dust | Auto Attack | 747% | single target |
Stellar | Warlock | Meteorite | Auto Attack | 594% | single target |
Celia | Warrior | Flying Blade | Auto Attack | 297% | single target |
Stronger:
Harper,
Bubble hits for 747% of ATK on a single target.
Destructive Comet · damage multiplier · rank 1 of 2
| Hero | Faction | Skill | Skill type | DMG, % of ATK | Area |
|---|---|---|---|---|---|
Stellar | Warlock | Destructive Comet | Active Skill | 1,930.5% | area |
Celia | Warrior | Deadly Lotus | Active Skill | 1,346.4% | single target |
Closest counterpart:
Celia,
Deadly Lotus hits for 1,346.4% of ATK on a single target.
Final Starlight · healing · rank 1 of 3
| Hero | Faction | Skill | Skill type | Healing, % | Heals |
|---|---|---|---|---|---|
Stellar | Warlock | Final Starlight | Passive Skill | 1,320% | for allies |
Bell | Ranger | Healing Sound | Active Skill | 540% | for allies |
Nicole | Warlock | Heartwarming Flame | Active Skill | 241.8% | for allies |
Closest counterpart:
Bell,
Healing Sound heals for 540% for allies.
Upgrade order
Skill priority: Destructive Comet comes first, her only substantial damage and the best of the support active skills. Final Starlight is next, the largest single heal of the three heroes who heal. Wishing Star follows for warlock squads, and the auto attack
Meteorite comes last with the support skill: 594% at 50 stars, and it fires half as often as Celia's.
What stars and levels unlock
Every threshold of the hero in one list, from the first level to the last stars, together with the skills and upgrades they unlock.
| Condition | Unlocks |
|---|---|
| from the start | Meteorite |
| hero level 5 | Wishing Star |
| hero level 10 | Destructive Comet |
| hero level 20 | Final Starlight |
| ★5 | Meteorite: Deals 25% extra damage. |
| ★10 | Wishing Star: Effect increases by 4.2%. |
| ★15 | Destructive Comet: Increases damage taken by monsters by 8% for 3s. |
| ★20 | Final Starlight: Restores 25% extra HP. |
| ★25 | Meteorite: Extra damage increases to 60%. |
| ★30 | Wishing Star: Duration +2s |
| ★35 | Destructive Comet: Deals 35% extra damage. |
| hero level 30, ★40 | Tenacity |
| ★45 | Destructive Comet: Extra damage increases to 95%. |
| ★45 | Final Starlight: Extra HP recovery increases to 60%. |
| ★50 | Meteorite: Extra damage increases to 120%. |
| ★50 | Wishing Star: Effect increases by 5.5%. |
| ★50 | Final Starlight: Extra HP recovery increases to 120%. |
Progression
Hero levels
The hero has 150 levels, and reaching the last one costs
Antitoxin 5,248,471,500. The table shows the stats at reference levels:
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 1,853 | 20 | 16 |
| 50 | 64,566 | 708 | 566 |
| 100 | 379,902 | 4,176 | 3,341 |
| 150 | 904,495 | 9,940 | 7,952 |
Stars
Reaching 50 stars takes 975 shards (
Stellar Shard). Besides stats, stars unlock stronger versions of the skills, which makes them matter more than levels:
| Stars | HP | ATK | DEF | Cost |
|---|---|---|---|---|
| 10 | 31,318 | 343 | 274 | 3 |
| 25 | 92,548 | 1,016 | 812 | 8 |
| 40 | 180,087 | 1,981 | 1,585 | 35 |
| 50 | 258,383 | 2,838 | 2,270 | 60 |
Skill levels
Every skill goes up to level 40 with
Skill Badge: one skill costs 436,700 of them. The higher the level, the more hero stars it requires:
| Skill level | Stars | Amount |
|---|---|---|
| 5 | 20 | 300 |
| 10 | 30 | 1,200 |
| 20 | 40 | 6,900 |
| 30 | 50 | 18,400 |
| 40 | 50 | 33,400 |
Might at full progression
Gains from each progression system on its own. They show where to invest first:
| System | HP | ATK | DEF |
|---|---|---|---|
| Hero levels | 904,495 | 9,940 | 7,952 |
| Stars | 258,383 | 2,838 | 2,270 |
| Total | 1,162,878 | 12,778 | 10,223 |
How to play
Stellar is fourth of the five support heroes (695,511), 3,856 ahead of Celia and 225,059 behind Harper. Of the three heroes who heal, hers is the largest single heal, as Final Starlight restores 1,320% of ATK, yet it fires once and only when Stellar takes lethal damage. Bell's Healing Sound returns every 5 seconds and heals for 540%, while Nicole's heal adds a flat amount to a share of her attack.
SSR heroes carry no server age condition, so Stellar takes the warlock support place from day one. Nobody replaces her for a long while: Nicole, the only support of the same faction, enters the list on server day 98, later than every other UR hero.
The steps of the heal come with stars: the twentieth adds 25%, the forty-fifth brings it to 60% and the fiftieth to 120%, while skill levels lift the base value from 210% to 600%, so the full 1,320% waits at the very end of a scale that costs 975 shards. SSR heroes get no awakening and no weapon, and Stellar tops out at 1,162,878 HP and 12,778 ATK, above Celia's 1,118,152.
Stellar is a warlock, and Wishing Star strengthens adjacent warlocks, which is why she belongs in a warlock line-up. Without UR heroes that is the five with Lucius, Bella, Grenwald and Hastar: 9.0M survivability at a +10% bonus. With one UR hero Billy joins, four warlocks make it +15%, and the squad reaches 16.5M survivability.
Related pages
Best partners
The three best fives with Stellar by efficiency. Mark your own heroes and the picks will come only from them.
No heroes of yours marked yet: the squads are picked from every hero in the game.
My heroes: 0 marked
Survivability x damage: the balanced default for most fights.





Squad stats with faction bonus
Synergy
- Faction bonus +15% to HP, ATK and DEF: 4 warlocks + 1 warrior.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Billy 29%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 9.9M survivability: Stellar, Arthur.
- Roles: 3 tanks + 1 damage hero + 1 support.
Key skills
Stellar, Final Starlight (passive): 1320% ATK healing
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Annie, Candy (auto attack): 747% ATK damage
Arthur, Battle Shield (auto attack): 900% ATK damage
Why this is the best combination available
- Arthur's main contribution: 32% squad damage reduction, 8.4M of shields per fight. The best substitute among your heroes, Louis, does not match it: without Arthur the squad's result drops by 37%.
- Ulfrid's main contribution: 14% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Ulfrid the squad's result drops by 17%.
- Billy's main contribution: 29% squad damage reduction. The best substitute among your heroes, Louis, does not match it: without Billy the squad's result drops by 16%.
When to use it
- The best squad on the "Effectiveness" tab differs by the swap Stellar → Joker: it gains 33% more effectiveness but loses 0% effectiveness. Trade only when effectiveness is what matters.
- The best squad on the "Survivability" tab differs by the swap Stellar, Billy, Ulfrid, Annie → Marlena, Daskal, Harper, Louis: it gains 22% more survivability but loses 0% effectiveness. Trade only when survivability is what matters.
- The best squad on the "Max damage" tab differs by the swap Stellar, Arthur → Red Lady, Joker: it gains 42% more damage per second but loses 57% effectiveness. Trade only when damage per second is what matters.
- The best squad on the "Max power" tab differs by the swap Stellar, Billy, Annie → Daskal, Shadow, Louis: it gains 13% more power but loses 9% effectiveness. Trade only when power is what matters. Power is a storefront sum that ignores synergy; it decides less in a real fight.





Squad stats with faction bonus
Synergy
- Faction bonus +10% to HP, ATK and DEF: 3 warriors + 2 warlocks.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Harper 16%, Billy 29%. The sum hits the model's 75% cap.
- Shields and healing add 13.0M survivability: Stellar, Arthur, Daskal.
- Roles: 3 tanks + 2 supports.
Key skills
Stellar, Final Starlight (passive): 1320% ATK healing
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Daskal, Bloodshed Defense (every 6.4s): 792% DEF shield
Daskal, Resolute Fight (passive): 22.5% HP shield
Harper, Vitality Bubble (every 5s): −20% damage taken by the squad for 4s
Billy, Fate's Thread (every 5s): −36% damage taken by the squad for 4s
Daskal, Battle Will (auto attack): 996% ATK damage
Harper, Bubble (auto attack): 747% ATK damage
Arthur, Battle Shield (auto attack): 900% ATK damage





Squad stats with faction bonus
Synergy
- Faction bonus +5% to HP, ATK and DEF: 3 warlocks + 1 warrior + 1 ranger.
- Incoming damage reduced by 75% for the squad: Arthur 32%, Louis 29%, Ulfrid 14%. The sum hits the model's 75% cap.
- Shields and healing add 9.0M survivability: Stellar, Arthur.
- Roles: 3 tanks + 1 damage hero + 1 support.
Key skills
Stellar, Final Starlight (passive): 1320% ATK healing
Arthur, Earthshattering (every 7s): −35% damage taken by the squad for 5s
Arthur, Strong Will (passive): −9% damage taken by tanks
Louis, Force Link (every 5s): −36% damage taken by the squad for 4s
Ulfrid, Throat Bite (every 7s): −27% damage taken by the squad for 4s
Ulfrid, Sharp Claw (auto attack): 996% ATK damage
Louis, Shackles (auto attack): 996% ATK damage
Joker, Deal Cards (auto attack): 747% ATK damage
Open in the builderAdd Stellar to my roster
How this is calculated
Stats are taken at full investment (level and star template, personal growth ratio, awakening and exclusive gear). Over a 30-second fight every skill casts on its cooldown, the first cast at its initial delay. Survivability = (HP + shields + healing) / (1 − damage reduction, capped at 75%). Defense and troops are computed server-side and are outside the model. Index 100 = the best squad built from all heroes in the game.
What links here
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Musical Note
Nicole
Ember Dust
Stellar
Flying Blade
Heartwarming Flame