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Expedition: arena order and early-server bonus

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Expedition is a run of 60 difficulties, each split into 3 branches of 20 levels. Every level is cleared once and pays expedition medals for a dedicated shop. The branches are three faction arenas: Warrior, Ranger and Warlock.

Entry to a difficulty opens on squad Might, and the requirement climbs steeply, growing about fortyfold from difficulty one to sixty, while enemy troops run from T3 to T10. The table gives the milestone difficulties, the Might each arena asks for and the medals a clear pays.

DifficultyWarriorRangerWarlockTroop tierMedals per arena
1350,9381,151,340355,200T3260
52,006,5832,895,7202,055,925T51,300
105,137,9615,752,3955,329,835T62,600
2011,119,47411,756,37511,582,785T87,800
3016,005,86016,864,65516,672,770T913,000
4021,349,00422,773,64522,238,545T1026,000
5027,971,25129,436,84029,136,720T1039,000
6046,478,74448,865,30948,738,131T1041,600

Clearing everything pays 3,338,400 medals in total. They go to the expedition shop, where the best buy is 1,000 Gearstone for 300 medals.

Arenas open in order

The Expedition appears at Sanctuary 16, and at first only the Warrior arena is available. The Ranger arena opens once difficulty eight of the Warrior arena is cleared, and the Warlock arena after difficulty twelve. For the first days the Expedition is one branch rather than three, so medals arrive three times slower than the grand total suggests.

Each arena runs for 48 hours and refreshes three times a week, on Sunday, Tuesday and Thursday. A missed window is never made up later, which makes the Expedition a matter of schedule rather than free time.

The requirements differ between arenas. At difficulty one the Warrior and Warlock arenas ask about a third of what the Ranger arena asks, and by difficulty thirty the gap nearly disappears. Starting with the arena that opens first is therefore the cheapest start as well.

Early-server bonus

On a young server the Expedition grants a temporary buff to particular heroes: Arthur HP+50%, Marlena ATK+25%. It lasts only the first two weeks of a server's life, which makes the early difficulties noticeably easier than the same levels later on.

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