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Herb Storage leaves the raider only the Herb above the protected line, 75 million at level 30, a third of what Grain and Timber get. Herb also comes in slower, which leaves its stock the most exposed. The building unlocks after Sanctuary level 3 and goes up to level 30. Only one can be built. Levels raise: protected Resource.
| Stat | Value |
|---|---|
| Unlocks at | Sanctuary level 3 |
| How many can be built | 1 |
| Max level | 30 |
| What it gives | Protected Resource |
Levels and cost
Reference levels of the building: what it gives, how much Might it brings and what the next step costs. Cost grows faster than the payoff: the last five levels take 79% of the total build time.
| Level | Protected Resource | Might | Cost | Time |
|---|---|---|---|---|
| 1 | 497 | 700 | Grain 9, Timber 9 | under a minute |
| 5 | 4,657 | 3,400 | Grain 13,430, Timber 13,430 | 10m |
| 10 | 60,168 | 7,500 | Grain 373,400, Timber 373,400, Herb 186,600 | 4h 24m |
| 15 | 480,152 | 19,400 | Grain 3,468,000, Timber 3,468,000, Herb 1,620,000 | 16h 41m |
| 20 | 3,300,174 | 50,500 | Grain 29,150,000, Timber 29,150,000, Herb 14,550,000 | 3d 17h |
| 25 | 12,000,115 | 122,300 | Grain 138,000,000, Timber 138,000,000, Herb 65,560,000 | 16d 14h |
| 30 | 75,000,118 | 287,000 | Grain 699,600,000, Timber 699,600,000, Herb 363,100,000 | 76d 23h |
Full upgrade
Taking the building from level 1 to 30 costs
Grain 2,537,033,678,
Timber 2,537,033,678,
Herb 1,254,708,000. Pure build time without speed-ups: 299d 4h, that is, about 10 months.
How to use it
Herb Storage asks for 299 days and 4 hours of pure build time, the same as the Granary and the Lumber Depot. What it shields is a third of theirs: 75,000,118 Herb at level 30 against 225,000,183. Together with the Builder's Hut the three storehouses hold 1,097 days of queue at Sanctuary level 3, which offers no instant building at all.
Almost all of that protection sits on the top levels. Level 20 arrives after 13 days and 6 hours and covers 3,300,174 Herb, four percent of the final figure. Level 25 takes 61 days 16 hours and lifts the line to 12,000,115. The last five levels add 63,000,003 Herb and occupy 237 days and 11 hours.
Herb also comes in more slowly, so the storehouse runs into its protected line sooner. Four Herb Gardens yield 87,648 an hour, which fills 75,000,118 in 856 hours, roughly 36 days. The Granary needs twice as long to reach its own line.
The storehouse itself costs 1,254,708,000 Herb, sixteen times what it ends up protecting, alongside 2,537,033,678 Grain. It carries 287,000 Might. Of the three storehouses this one is raised last: its own price asks half as much Herb as Grain, while across the whole city construction spends three times more Grain than Herb, and a large herb stock is rarer.
Related pages
- All buildings
- Build calculator: an upgrade queue from building levels
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