Origin of the CurseOrigin of the Curse
An earthquake strikes the Royal City of one kingdom in the group, and Cursed Land spreads around the throne. Two 30-minute rounds follow, where players from several servers collect Cursed Potions, gather artifacts and take them from each other.
Four days of waiting, one hour of battle, a day and a half of results
The event lasts a week. Four days of Preview Phase, then two 30-minute Contest Phase rounds almost 12 hours apart. Ranking rewards arrive in the last day and a half.
The event does not open while Kingdom War is active. Each round's ranking counts only the Cursed Potions earned in that round.
A 300 × 300 tile square around the throne
The earthquake strikes the Royal City of one kingdom in the group, and players from every server of the group relocate there. The red circle lies closer to the throne, the yellow circle along the edge. Gathering points appear around the throne at different distances, in both circles. Cursed Potions are earned only while your Sanctuary stands inside the zone, and event points can only be gathered from inside the zone.

Royal City
The centre of the zone. The earthquake strikes here, and all distances are counted from it.

Gathering points
New gathering points appear in both circles every 30 seconds, at different distances from the throne (labels on the map, in tiles). The map shows an example layout: the server picks the exact spot of each point.

Red circle, up to 100 tiles
“Severe Contamination Zone”. Shields cannot be activated here. Only players whose Sanctuary stands in the red circle can gather or scout its resources.

Yellow circle, 101-150 tiles
“Light Contamination Zone”. Presence earns potions the same way, and shields can be activated.

Sanctuary with an artifact
A Sanctuary that holds a Beast Bone or a Runestone. Others see the artifact only by scouting.

Relocation
From another server you can relocate straight to any free tile, not only to the edge of the zone. It is free, but only while that server's battle is on. Inside the zone you get 1 free relocation every 5 minutes, and Direct Relocate items still work during the cooldown.
Cursed Potions: four sources
Cursed Potions are the event's points: they unlock chests and decide rankings. Any point takes about a minute to gather. When your march finishes gathering a Beast Bone or a Runestone, your Sanctuary takes ownership of that artifact. Others can see it only by scouting. While you hold it, the artifact earns potions every second until the end of the battle.

Presence
- Sanctuary in the zone
- 40 / s
- For a full round
- 72,000

Healing Kit
- While gathering
- 40 / s
- For gathering the point
- 2,400
- Completion bonus
- +300
- Total per point
- 2,700

Beast Bone
- While gathering
- 80 / s
- For gathering the point
- 4,800
- Completion bonus
- +1,500
- Then in your Sanctuary
- 30 / s

Runestone
- While gathering
- 160 / s
- For gathering the point
- 9,600
- Completion bonus
- +6,000
- Then in your Sanctuary
- 120 / s
The earlier you gather, the more you earn
How many potions one point brings if your march finishes gathering it at a given minute of the battle. A Healing Kit earns nothing afterwards, so its line is flat.
Plan your round
Move the sliders: how many minutes your Sanctuary stood in the zone, how many Beast Bones and Runestones you gathered and when. It does not count what others can take from you: a raided Sanctuary or stolen points.
What is forbidden, what you lose, what others see

A shield wipes your artifacts
Activate a shield and every artifact in your Sanctuary is gone. In the red circle shields cannot be activated at all, and gathering a Beast Bone or Runestone removes your shield.

Leaving the zone wipes your artifacts
Relocating outside the event area removes your Beast Bones and Runestones. Potions already earned stay.

Artifacts can be stolen from a Sanctuary
Attack another Sanctuary that holds artifacts: a Beast Bone or Runestone passes to you, and your avatar with “+1” appears above it. You can be raided the same way. Potions already earned are never taken. Scouting shows how many artifacts a player holds.

Points can be stolen
A player from another alliance can attack your march right on the point and take it. Allies cannot take points from each other.

Red-circle points need a red-circle Sanctuary
Objects in the red circle can be gathered and scouted only after relocating your Sanctuary into the red circle.

No monsters, only players
New gathering points appear in both circles every 30 seconds. Every 3 minutes the game gives a 10-second warning before a large drop. There are no monsters in the event: all troop and artifact losses come from other players. The event page shows your own battle losses and how many alliance members stand in the red and yellow circles.
Nine chests and two rankings
Chests unlock by the total Cursed Potions of both rounds. Their contents depend on your server: pick yours below.
How to get the most out of a round
An early Runestone is worth more than anything else
- A Runestone gathered at minute 2 brings , at minute 15 only . Every minute of delay costs 7,200 potions.
- One early Runestone brings about three times as much as a Sanctuary standing in the zone for the whole round (72,000).
- Relocate into the zone before the first wave: relocation from outside is free and has no cooldown. The first points appear at second 10.
Every march on artifacts, Sanctuary in the red circle
- One march gathers one artifact at a time. The more marches you run, the more artifacts your Sanctuary holds.
- Beast Bones and Runestones in the red circle go only to those standing in the red circle.
- Every 3 minutes the game warns about a large drop: keep a march free for that moment.
Protect your artifacts: no shield, no leaving
- No shield while your Sanctuary holds artifacts: it wipes them. Defend with troops at home, healing and allies nearby.
- Do not leave the zone before the round ends, or your artifacts disappear.
- Your artifacts are visible only by scouting, but enemies will scout. A Sanctuary with three Runestones becomes the main target: keep it next to allies.
The 600,000 chest needs a plan for both rounds
- Chests count the total of both rounds: the top one needs 300,000 per round.
- Example: Sanctuary in the zone for the whole round (72,000) plus one Runestone gathered at minute 4 (~200,000) plus a couple of Beast Bones. Check your plan in the calculator.
- Rankings use your best round, so one strong round matters more than two average ones.

Alliance whale
Sanctuary in the red circle near the throne, every march on Runestones from the first minute. Goal: 3 or more Runestones by minute 10 and no raids on your Sanctuary.

Mid player
Red circle next to the whale. Beast Bones and Healing Kits, attacks on enemy marches at Runestones and on enemy Sanctuaries with artifacts, reinforcements for allied Sanctuaries with artifacts.

Weak account
Yellow circle under a shield: 40/s for presence and Healing Kits, which can be gathered under a shield. 72,000 per round with no risk, plus a share of the alliance ranking.