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Source of: Covert Operations: top line and payout

← Covert Operations: top line and payout

A **covert operation** sends heroes away for a few hours and brings back XP, Gearstones and
materials. There are 70 operations, each with a quality and a secrecy level, and the
higher the level, the harder the hero requirement and the bigger the reward. Among daily activities it is
one of the larger sources of [[antitoxin|Antitoxin]], which is reason enough to keep the dispatches busy.

While the heroes are away an operation can be intercepted, with another player taking a share
of someone else's dispatch, and the same works the other way round. An operation allows up to
3 interceptions.

## Top line (quality 5)

The top secrecy level shows where all of this leads: which heroes it takes, how long a dispatch
runs and what comes back.

| Level | Heroes needed | Time | Hero XP | Also gives |
|---|---|---|---|---|
| 1 | 1 hero lv 25, 1 of quality 5, 1 at stars 1 | 4 h | 913,770 | Secret Reward 32, UR Hero Omni Shard 1 |
| 2 | 2 heroes lv 65, 1 of quality 5, 2 at stars 2 | 4 h | 3,069,000 | Secret Reward 62, UR Hero Omni Shard 1 |
| 3 | 2 heroes lv 90, 2 of quality 5, 2 at stars 2 | 4 h | 7,108,200 | Secret Reward 92, UR Hero Omni Shard 1 |
| 4 | 3 heroes lv 100, 2 of quality 5, 2 at stars 3 | 4 h | 9,108,000 | Secret Reward 122, UR Hero Omni Shard 1 |
| 5 | 3 heroes lv 110, 2 of quality 5, 1 at stars 4 | 4 h | 12,177,000 | Secret Reward 152, UR Hero Omni Shard 1 |

## What it is worth

One top operation returns over twelve million XP plus a universal UR hero fragment, Gearstones
and leather. The fragment is the real prize, and requirements apply to the whole party rather
than a single hero: the top operation wants three heroes above level one hundred, two of the
highest quality and one at four stars.

Assisting or intercepting pays one tenth of the main reward, and both are capped per day at
**five assists and five plunders**. Since the cap is shared, the sensible target is the most
expensive operation available rather than the first one in sight.

How many operations can run at once follows from the squad count, at two dispatches per squad.
One catch goes unmentioned in game: **without an active monthly pass the game counts one squad
less**, costing two dispatches. Auto-dispatch unlocks at [[vip|VIP 5]] and super mode at VIP 12.

## Related pages

- [[heroes|All heroes]]
- [[hero-sources|Hero sources]]
- [[event-points|Event points]]
- [[vip|VIP]]