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Source of: Sanctuary: requirements and time by level

← Sanctuary: requirements and time by level

![Sanctuary](/api/media/file/1001.webp "Sanctuary")

**Sanctuary** sets the hero level cap at five levels per Sanctuary level and adds hero stats on top. Almost every other building demands a Sanctuary no lower than itself, so the build queue always waits on the main hall, whose own upgrades also require specific buildings and Clinic stars: what every level needs and how long it takes is collected in the table below. The building is available from the start of the game and goes up to level 30. Only one can be built. Levels raise: hero Level Cap, hero HP, hero ATK, hero DEF.

| Stat | Value |
|---|---|
| Unlocks at | Sanctuary level 1 |
| How many can be built | 1 |
| Max level | 30 |
| What it gives | Hero Level Cap, Hero HP, Hero ATK, Hero DEF |

## Levels and cost

The table lists all 30 levels of the building, with the stat bonuses, Might and cost of every step. Cost grows faster than the payoff: the last five levels take 79% of the total build time.

| Level | Hero Level Cap | Hero HP | Hero ATK | Hero DEF | Might | Cost | Time |
|---|---|---|---|---|---|---|---|
| 1 | 5 | 1,600 | 25 | 25 | 900 | :res-grain: Grain 29, :res-wood: Timber 29 | under a minute |
| 2 | 5 | 3,300 | 48 | 48 | 1,600 | :res-grain: Grain 32, :res-wood: Timber 32 | under a minute |
| 3 | 5 | 5,000 | 70 | 70 | 2,500 | :res-grain: Grain 983, :res-wood: Timber 983 | under a minute |
| 4 | 15 | 6,600 | 94 | 94 | 3,400 | :res-grain: Grain 2,598, :res-wood: Timber 2,598 | 5m |
| 5 | 25 | 8,300 | 120 | 120 | 4,400 | :res-grain: Grain 19,730, :res-wood: Timber 19,730 | 10m |
| 6 | 30 | 10,100 | 145 | 145 | 5,300 | :res-grain: Grain 92,710, :res-wood: Timber 92,710 | 34m |
| 7 | 35 | 11,700 | 169 | 169 | 6,200 | :res-grain: Grain 235,800, :res-wood: Timber 235,800 | 1h 30m |
| 8 | 40 | 13,400 | 193 | 193 | 7,000 | :res-grain: Grain 395,600, :res-wood: Timber 395,600 | 3h 1m |
| 9 | 45 | 15,100 | 217 | 217 | 8,300 | :res-grain: Grain 605,800, :res-wood: Timber 605,800, :res-herb: Herb 208,700 | 4h 16m |
| 10 | 50 | 16,700 | 241 | 241 | 9,700 | :res-grain: Grain 748,700, :res-wood: Timber 748,700, :res-herb: Herb 232,900 | 5h 35m |
| 11 | 55 | 18,400 | 262 | 262 | 12,000 | :res-grain: Grain 1,853,000, :res-wood: Timber 1,853,000, :res-herb: Herb 601,800 | 7h 14m |
| 12 | 60 | 20,200 | 288 | 288 | 14,900 | :res-grain: Grain 3,104,000, :res-wood: Timber 3,104,000, :res-herb: Herb 959,000 | 9h 24m |
| 13 | 65 | 21,800 | 310 | 310 | 17,700 | :res-grain: Grain 3,519,000, :res-wood: Timber 3,519,000, :res-herb: Herb 1,082,000 | 12h 13m |
| 14 | 70 | 23,500 | 336 | 336 | 21,200 | :res-grain: Grain 4,913,000, :res-wood: Timber 4,913,000, :res-herb: Herb 1,645,000 | 15h 53m |
| 15 | 75 | 25,200 | 358 | 358 | 25,600 | :res-grain: Grain 6,474,000, :res-wood: Timber 6,474,000, :res-herb: Herb 2,290,000 | 22h 15m |
| 16 | 80 | 26,800 | 386 | 386 | 30,900 | :res-grain: Grain 11,900,000, :res-wood: Timber 11,900,000, :res-herb: Herb 3,970,000 | 1d 7h |
| 17 | 85 | 28,500 | 407 | 407 | 37,400 | :res-grain: Grain 16,670,000, :res-wood: Timber 16,670,000, :res-herb: Herb 5,138,000 | 1d 19h |
| 18 | 90 | 30,200 | 431 | 431 | 45,700 | :res-grain: Grain 28,220,000, :res-wood: Timber 28,220,000, :res-herb: Herb 9,329,000 | 2d 13h |
| 19 | 95 | 31,900 | 456 | 456 | 54,900 | :res-grain: Grain 32,710,000, :res-wood: Timber 32,710,000, :res-herb: Herb 11,340,000 | 3d 13h |
| 20 | 100 | 33,600 | 479 | 479 | 67,300 | :res-grain: Grain 60,030,000, :res-wood: Timber 60,030,000, :res-herb: Herb 18,410,000 | 4d 23h |
| 21 | 105 | 35,300 | 504 | 504 | 81,500 | :res-grain: Grain 85,450,000, :res-wood: Timber 85,450,000, :res-herb: Herb 27,640,000 | 6d 16h |
| 22 | 110 | 36,900 | 528 | 528 | 98,300 | :res-grain: Grain 111,200,000, :res-wood: Timber 111,200,000, :res-herb: Herb 36,660,000 | 8d 16h |
| 23 | 115 | 38,600 | 554 | 554 | 116,700 | :res-grain: Grain 145,200,000, :res-wood: Timber 145,200,000, :res-herb: Herb 42,760,000 | 11d 6h |
| 24 | 120 | 40,400 | 579 | 579 | 137,300 | :res-grain: Grain 171,200,000, :res-wood: Timber 171,200,000, :res-herb: Herb 56,250,000 | 15d 19h |
| 25 | 125 | 42,000 | 603 | 603 | 164,400 | :res-grain: Grain 277,900,000, :res-wood: Timber 277,900,000, :res-herb: Herb 97,530,000 | 22d 3h |
| 26 | 130 | 43,700 | 624 | 624 | 195,900 | :res-grain: Grain 386,800,000, :res-wood: Timber 386,800,000, :res-herb: Herb 123,500,000 | 30d 23h |
| 27 | 135 | 45,400 | 647 | 647 | 232,300 | :res-grain: Grain 548,000,000, :res-wood: Timber 548,000,000, :res-herb: Herb 168,600,000 | 43d 8h |
| 28 | 140 | 47,000 | 674 | 674 | 275,200 | :res-grain: Grain 731,100,000, :res-wood: Timber 731,100,000, :res-herb: Herb 236,500,000 | 60d 17h |
| 29 | 145 | 48,700 | 695 | 695 | 325,300 | :res-grain: Grain 1,047,000,000, :res-wood: Timber 1,047,000,000, :res-herb: Herb 316,400,000 | 78d 22h |
| 30 | 150 | 50,500 | 723 | 723 | 384,300 | :res-grain: Grain 1,356,000,000, :res-wood: Timber 1,356,000,000, :res-herb: Herb 441,300,000 | 102d 14h |

## Full upgrade

Taking the building from level 1 to 30 costs :res-grain: Grain 5,031,344,982, :res-wood: Timber 5,031,344,982, :res-herb: Herb 1,602,346,400. Pure build time without speed-ups: 398d 20h, that is, more than a year.

## What every level requires

Resources are not the only condition: before every upgrade the Sanctuary also checks buildings
and clinic stars, and both are earned long before construction starts. The table lists the
requirements of every level together with the pure build time without speed-ups. The
[[building-research-lab|Research Lab]] first enters the list at level eleven, and from level twelve
it sits one level below the target, so a Sanctuary of level 24 waits on a lab of level 23. What a
particular city is missing for the next level, and in what order to build it, is shown by the
[build calculator](/en/wiki/build-calc).

| Level | Buildings required | Clinic stars | Build time |
|---|---|---|---|
| 2 | - | - | under a minute |
| 3 | - | 17 | under a minute |
| 4 | Lumber Depot 1, Granary 1, Herb Storage 1 | 19 | 5m |
| 5 | Walls 3 | 28 | 10m |
| 6 | Walls 5 | 47 | 34m |
| 7 | Training Grounds 4, Alliance Hall 3 | 61 | 1h 30m |
| 8 | Training Grounds 6, Alliance Hall 5 | 80 | 3h 1m |
| 9 | Walls 8, Alliance Hall 7 | 96 | 4h 16m |
| 10 | Walls 9, Infirmary 7 | 112 | 5h 35m |
| 11 | Training Grounds 10, Research Lab 7 | 142 | 7h 14m |
| 12 | Research Lab 11, Walls 10, Antitoxin Workshop 7 | 155 | 9h 24m |
| 13 | Research Lab 12, Alliance Hall 11, Farm 7 | 173 | 12h 13m |
| 14 | Research Lab 13, Warrior Statue 12, Lumberyard 7 | 193 | 15h 53m |
| 15 | Research Lab 14, Training Grounds 14, Herb Garden 7 | 201 | 22h 15m |
| 16 | Research Lab 15, Warrior Statue 14, Granary 7 | 215 | 1d 7h |
| 17 | Research Lab 16, Barracks 15, Lumber Depot 7 | 225 | 1d 19h |
| 18 | Research Lab 17, Training Grounds 17, Herb Storage 7 | 231 | 2d 13h |
| 19 | Research Lab 18, Warrior Statue 17, Antitoxin Workshop 10 | 237 | 3d 13h |
| 20 | Research Lab 19, Alliance Hall 18, Farm 10 | 247 | 4d 23h |
| 21 | Research Lab 20, Training Grounds 20, Lumberyard 10 | 254 | 6d 16h |
| 22 | Research Lab 21, Warrior Statue 21, Herb Garden 10 | 260 | 8d 16h |
| 23 | Research Lab 22, Infirmary 22, Granary 10 | 270 | 11d 6h |
| 24 | Research Lab 23, Walls 23, Lumber Depot 10 | 282 | 15d 19h |
| 25 | Research Lab 24, Training Grounds 24, Herb Storage 10 | 292 | 22d 3h |
| 26 | Research Lab 25, Warrior Statue 25, Antitoxin Workshop 13 | 304 | 30d 23h |
| 27 | Research Lab 26, Training Grounds 26, Farm 13 | 314 | 43d 8h |
| 28 | Research Lab 27, Barracks 27, Lumberyard 13 | 326 | 60d 17h |
| 29 | Research Lab 28, Alliance Hall 28, Herb Garden 13 | 326 | 78d 22h |
| 30 | Research Lab 29, Training Grounds 29, Antitoxin Workshop 15 | 326 | 102d 14h |

The clinic star requirement is noticed less often. It appears as early as level three and then
climbs at almost every step, so the build queue sometimes stalls on an unfinished
[[clinic|clinic]] rather than on missing resources. Hence the working order: the clinic is kept up
from the first days alongside gathering, and the lab stays right behind the Sanctuary, otherwise both
conditions meet at one level and the queue stops for a long time.

## How to use it

A full Sanctuary upgrade takes 398 days 20 hours of pure build time, matching the [[building-walls|Walls]] and exceeding every other building in the city. That time is spread unevenly: the first twenty-five levels fit into 82 days, while the last five take 316. Up to level 25 the Sanctuary rarely holds the queue, and after that it remains the only long construction left. Its neighbors at level 1 are shorter: a [[building-farm|Farm]] takes 49 days 20 hours, the [[building-temple|Temple]] seconds.

The Might of a thirtieth-level Sanctuary reaches 384,300, more than any other building carries: the Walls give 313,300 and the [[building-watchtower|Watchtower]] 311,100. The bill comes to 5,031,344,982 Grain, the same amount of Timber and 1,602,346,400 Herb, with 1,356,000,000 Grain of that in the last level alone.

Might, however, is not why the main hall is raised. Every level from the sixth lifts the hero cap by five, from 5 at the first level to 150 at the thirtieth, and adds stats to the whole roster: HP from 1,600 to 50,500, ATK and DEF from 25 to 723. No other building strengthens every hero at once.

Hence the working order: the [[building-research-lab|Research Lab]] stays one level below the target, and [[clinic|Clinic]] stars are gathered in advance, from 17 at level 3 to 326 at level 28. Everything else that waits on the main hall is collected on the [[sanctuary|Sanctuary]] page.

## Related pages

- [[buildings|All buildings]]
- [Build calculator](/en/wiki/build-calc): an upgrade queue from building levels