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Source of: Residence: levels, cost and upgrades

← Residence: levels, cost and upgrades

![Residence](/api/media/file/5021.webp "Residence")

**Residence** opens the survivor panel: 383 characters collected with shards and posted around the territory for their bonuses. A legendary survivor at full stars gives twice the Might of an epic one for the same outlay. The building is available from the start of the game and goes up to level 1. Only one can be built.

| Stat | Value |
|---|---|
| Unlocks at | Sanctuary level 1 |
| How many can be built | 1 |
| Max level | 1 |

## Levels and cost

Reference levels of the building: what it gives, how much Might it brings and what the next step costs.

| Level | Might | Cost | Time |
|---|---|---|---|
| 1 | 100 | :res-grain: Grain 480, :res-wood: Timber 360 | under a minute |

## Full upgrade

Taking the building from level 1 to 1 costs :res-grain: Grain 480, :res-wood: Timber 360. Pure build time without speed-ups: under a minute.

This building gives no stat bonus: it unlocks an option rather than percentages.

## How to use it

The Residence is available from the very start of the game and costs 480 Grain and 360 Timber. Among the instant buildings of the first level it is the most expensive one: the [[building-temple|Temple]] and the [[building-hall-of-honor|Hall of Honor]] cost 12 Grain and 9 Timber each and give 500 Might apiece against the 100 of the Residence. In plain numbers it loses to its neighbors fivefold, and judging it by Might leads nowhere.

What it opens is the survivor panel: 383 characters collected with shards and posted around the buildings for their bonuses. A legendary survivor at full stars gives twice the Might of an epic one for the same outlay, so shards are worth concentrating on a few of them.

The Residence goes up on the first day together with the temple and the hall of honor: all three take under a minute. The queue at Sanctuary level 1 belongs to the gathering buildings instead. The [[building-farm|Farm]], the [[building-lumberyard|Lumberyard]] and the [[building-herb-garden|Herb Garden]] need 49 days of full upgrade each and sit in the queue for months, while the Residence starts working the moment it is finished.

Sanctuary level 1 is generous with buildings, but almost all of them are slow: the [[building-soldier-s-rest|Soldier's Rest]] needs 299 days of full upgrade and the [[building-sanctuary|Sanctuary]] itself 398. The Residence, the temple and the hall of honor take minutes next to them, so what they compete for is not the queue but the thin stock of the first day, where 840 resources is a visible sum. The Residence has one level: the 840 resources are spent once, and the survivor panel grows afterwards without the building itself.

## Related pages

- [[buildings|All buildings]]
- [Build calculator](/en/wiki/build-calc): an upgrade queue from building levels