Source of: Events: competitions, alliance, wars, season
← Events: competitions, alliance, wars, season
**Events** are what speedups, resources and energy get saved for. On a normal day the same action just moves a city forward; during an event it also earns points, a place on the ladder and a reward on top. The rule that follows is simple: check which event is running first, and only then spend what has been saved. Below are all events that have a page here, and at the end a list of the ones the game runs without a description yet.
## Server competitions
These run on the server schedule, count personal points and pay out by rank, so the result rests on one player's own activity.
- [[arms-race|Survival Battle]]: five phases with their own points, and an action only scores during its own phase.
- [[event-points|Event Points]]: how many points each action gives on each event day and what to save up.
- [[top-healer|Top Healer]]: seven competitions in a row, where caravans and Falcon Quests are worth the most.
- [[dawn-breakout|Dawn Breakout]]: a thousand-soldier cap and ten minutes per level, so heroes decide it, not army size.
- [[era-pass|Era Covenant]]: fifty levels and 35,000 points, covered by daily tasks alone.
- [[quiz|Quiz of Wisdom]]: fifteen questions, and diamonds are paid even for a wrong answer.
## Alliance events
Points are counted for the whole alliance, so one member sitting an event out is visible to everyone else.
- [[alliance-duel-tech|Alliance Duel]]: part of the tech tree is locked behind this event, including tier 10 troops.
- [[alliance-expedition|Alliance Expedition]]: six monster points and a bonus that grows with accumulated damage.
- [[alliance-dig|Alliance Excavation]]: digging in pairs is four times faster, and a crowd saves hours.
- [[alliance-league|Alliance League]]: the reward depends both on the alliance rank and on a member's rank inside it.
- [[elixir-race|Elixir Scramble]]: two alliances fight over structures, troops are free and forts bring the points.
- [[flag-war|Canyon Conquest]]: six leagues by medals, with a reward even for a loss.
- [[hunt-battle|Hunt Battle]]: five Blight waves on the alliance territory, nine difficulties and chests of Gearstones.
- [[pandemic-experience|Pandemic Experience]]: personal difficulties fixed for the event and a 30-minute alliance boss.
## Wars over the map
These are fought on the shared map, where kingdoms and alliances divide objects and territory between them.
- [[kingdom-war|Kingdom War]]: taking the Temple and the Throne, the towers and how opponents are matched.
- [[temple-battle|Temple Battle]]: offices with buffs up to 100% and the king's decrees.
- [[cities|City map]]: eighty-six cities to capture and what ownership gives.
- [[black-mine|Crystal Cluster Valley]]: a separate half-hour map for crystal mining, with teams of up to 350.
## Limited runs and sorties
They are not tied to the server calendar, but each carries its own cooldown or its own limit on attempts.
- [[expedition|Expedition]]: sixty difficulties across three branches.
- [[hero-road|Hero Road]]: nine difficulties with an alliance boss.
- [[city-siege|Undead Siege]]: an alliance event of ten stages of twenty waves with a two-day cooldown.
- [[explorer-dungeon|Explorer's Dungeon]]: an eight-hour piggy bank plus a one-time payout for the secret levels.
- [[trials|Trials]]: upgrading gear and weapons pays in universal UR hero fragments.
- [[surprise-encounter|Surprise Encounter]]: one free summon a day and chests for emblems.
- [[treasure-maps|Treasure Maps]]: seven fragments per map and a guarantee after fifteen tries.
- [[caravans|Caravans]]: what caravans give by quality and how often they get raided.
- [[roulette|Wishing Wheels]]: two wheels with exact odds, for hero shards and for Raven resources.
- [[thief-hunt|Thief Hunt]]: Gold Thieves on the map, a Leader for rallies and the Lion Coin shop.
## Season
The season is the frame the other events run inside, and it decides what opens when.
- [[season-era|Era]]: a 56-day season and what opens on which day.
- [[virus-resistance|Virus resistance]]: the seasonal scale that decides both the monsters a player fights and the fight with a neighbor.
## Special events
The Special Event tab on the city screen gathers the contests and battles that arrive by server day, and the section has its own page with the schedule.
- [[special-events|Special events]]: the nine events of the tab and the server day each one appears.
- [[cheese-trap|Cheese Trap]]: an alliance boss for half an hour, lures worth up to 25% extra damage and levels by server day.
- [[wandering-phantom|Wandering Phantom]]: a day of frequent Wandering Blight attacks, a triple first-kill reward and Kingdom Quests.
- [[final-dawn|Final Dawn]]: eleven rewards for total Might at the start of a server.
- [[bind-reward|Bind for Reward]]: a reward for linking the account to a platform account.
## Bonus events
A separate window behind the Value Event button in the top right corner of the city gathers passes, personal tasks and login rewards.
- [[bonus-events|Bonus events]]: the nine tabs of that window and what each one holds.
- [[hero-growth|Hero's Trial]]: fifteen task tracks tied to hero stars that pay skill badges.
## What is missing here
Version 1.0.87 of the game holds a hundred and three distinct activity names. Thirty six of them are bundles, passes, offers and shop deals, which are not counted as events here. Another part covers phases of competitions already described, and the rest exist in the game with no page yet:
- Battles and sieges: Shadow Blight, Strike First, Eliminate Threats, plus three Demon King fights by faction.
- Map and captures: Rally Elite Blight.
- Random encounters, the same system as [[surprise-encounter|Surprise Encounter]]: Dwarven Mine, Strange Bazaar, Blades Out.
- Holiday events: Easter Egg Hunt, Easter Celebration, Sweetheart Banquet, Banquet Preparation, Teacup Market, Art Market, Lost Card.
- Personal and early ones: Claire's Inner Demon, Celia's Hunting Day, Path to Healing, Healing Revelation, Ancient Recipe, Artisan's Request.
The names are written the way the game shows them. Anyone who has played one of these and knows how it works can write the page, since the "Create page" button sits in the account menu, and editing opens right on the article.