Source of: Alliance Stable: levels, cost and upgrades
← Alliance Stable: levels, cost and upgrades

**Alliance Stable** assembles the alliance caravan: up to twenty members, six wagons and a locomotive, with a two-hour muster. An alliance caravan can be robbed three times, a personal one only twice. The building unlocks after Sanctuary level 11 and goes up to level 1. Only one can be built.
| Stat | Value |
|---|---|
| Unlocks at | Sanctuary level 11 |
| How many can be built | 1 |
| Max level | 1 |
## Levels and cost
Reference levels of the building: what it gives, how much Might it brings and what the next step costs.
| Level | Might | Cost | Time |
|---|---|---|---|
| 1 | 500 | :res-grain: Grain 12, :res-wood: Timber 9 | under a minute |
## Full upgrade
Taking the building from level 1 to 1 costs :res-grain: Grain 12, :res-wood: Timber 9. Pure build time without speed-ups: under a minute.
This building gives no stat bonus: it unlocks an option rather than percentages.
## How to use it
The Alliance Stable costs 12 Grain and 9 Timber and brings 500 Might. Almost nothing in the city returns as much per resource: the [[building-monument|Monument]] gives a quarter of that for 840 resources. It goes up instantly, so at Sanctuary level 11 the choice is not between the two stables but around the [[building-warlock-statue|Warlock Statue]], which unlocks at the same level and demands 299 days of building for its 272,600 Might.
The point of the stable is not Might but the alliance caravan: up to twenty members, six wagons and a locomotive, with a muster of up to two hours. Such a caravan carries more than a personal one, and it is also robbed more often, three times against two.
The two stables therefore work as a pair. The [[building-private-stable|Private Stable]] hauls resources for a player's own construction and costs 10 Grain, while the alliance one starts paying off once twenty people are ready to gather in a single run. Alone it is useless, and it is worth building for a living alliance rather than for the Sanctuary level itself.
The city has four instant buildings worth 500 Might: both stables, the [[building-temple|Temple]] and the [[building-hall-of-honor|Hall of Honor]]. The rest give 100 or 200, and the [[building-lord-statue|Lord Statue]] gives nothing at all. Against the 272,600 of a faction statue the difference between those figures means little, so a building is never picked for its Might. The alliance caravan musters for up to two hours, so a single run needs twenty people to agree inside that window.
## Related pages
- [[buildings|All buildings]]
- [Build calculator](/en/wiki/build-calc): an upgrade queue from building levels